GV1469.34.A97 C35 : Story structure and development : a guide for animators, VFX artists, game designers, and virtual reality / Craig Caldwell.; BJL
Story structure and development : a guide for animators, VFX artists, game designers, and virtual rea
BJL
BOOK
2017
GV1469.34.A97 .C353 2017 : Story structure and development : a guide for animators, VFX artists, game designers, and virtual reality / Craig Caldwell.; Online materials
Story structure and development : a guide for animators, VFX artists, game designers, and virtual rea
Online materials
GV1469.34.A97 Q56 2017 : Crash override : how Gamergate (nearly) destroyed my life, and how we can win the fight against online hate / Zoë Quinn.; BJL
Crash override : how Gamergate (nearly) destroyed my life, and how we can win the fight against onlin
BJL
BOOK
2017
GV1469.34.C48 H65 : Designing creatures & characters : how to build an artist's portfolio for video games, film, animation and more / Marc Taro Holmes.; BJL
Designing creatures & characters : how to build an artist's portfolio for video games, film, animatio
BJL
BOOK
2016
GV 1469.34 C48 M8 : The art of game characters / Dave Morris and Leo Hartas.; BJL
The art of game characters / Dave Morris and Leo Hartas.
BJL
BOOK
2005
GV1469.34.C58 D5 : Virtual cities : an atlas & exploration of video game cities / Konstantinos Dimopoulos ; illustrated by Maria Kallikaki ; with contributions from Vivi Papanastasiou.; BJL
Virtual cities : an atlas & exploration of video game cities / Konstantinos Dimopoulos ; illustrated
BJL
BOOK
2020
GV1469.34.P79 : Playing with feelings : video games and affect / Aubrey Anable.; Online materials
Playing with feelings : video games and affect / Aubrey Anable.
Online materials
EBOOKS
2018
GV1469.34.P79 A49 2019eb : Time and space in video games : a cognitive-formalist approach / Federico Alvarez Igarzábal.; Online materials
Time and space in video games : a cognitive-formalist approach / Federico Alvarez Igarzábal.
Online materials
EBOOKS
2019
GV1469.34.P79 C35 2011 : In-game : from immersion to incorporation / Gordon Calleja.; BJL
In-game : from immersion to incorporation / Gordon Calleja.
BJL
BOOK
2011
GV1469.34.P79 H67 2009 : Horror video games : essays on the fusion of fear and play / edited by Bernard Perron ; foreword by Clive Barker.; BJL
Horror video games : essays on the fusion of fear and play / edited by Bernard Perron ; foreword by C
BJL
BOOK
c2009
GV1469.34.P79 I83 2017 : How games move us : emotion by design / Katherine Isbister.; BJL
How games move us : emotion by design / Katherine Isbister.
BJL
How to do things with videogames / Ian Bogost.
BJL
BOOK
c2011
Persuasive games : the expressive power of videogames / Ian Bogost.
BJL
BOOK
2007
GV1469.34.S52 C65 2018 : Gaming masculinity : trolls, fake geeks, and the gendered battle for online culture / Megan Condis.; Online materials
Gaming masculinity : trolls, fake geeks, and the gendered battle for online culture / Megan Condis.
Online materials
EBOOKS
2018
GV 1469.34 S52 G1 / q : Game on : the history and culture of videogames / edited by Lucien King.; BJL
Game on : the history and culture of videogames / edited by Lucien King.
BJL
BOOK
2002
GV1469.34.S52 H68 2019eb : How to play video games / edited by Matthew Thomas Payne and Nina B. Huntemann.; Online materials
How to play video games / edited by Matthew Thomas Payne and Nina B. Huntemann.
Online materials
EBOOKS
2019
GV 1469.34 S52 M1 : Studying videogames / by Julian McDougall & Wayne O'Brien.; BJL
Studying videogames / by Julian McDougall & Wayne O'Brien.
BJL
BOOK
2008
GV1469.34.S52 M55 2018 : Respawn : gamers, hackers, and technogenic life / Colin Milburn.; Online materials
Respawn : gamers, hackers, and technogenic life / Colin Milburn.
Online materials
EBOOKS
2018
GV1469.34.S52 M8 : On video games : the visual politics of race, gender and space / Soraya Murray.; BJL
On video games : the visual politics of race, gender and space / Soraya Murray.
BJL
BOOK
2021
GV1469.34.S52 M8 2018 : On video games : the visual politics of race, gender and space / Soraya Murray.; Online materials
On video games : the visual politics of race, gender and space / Soraya Murray.
Online materials
EBOOKS
2018
GV1469.34.S52 .V52 2007 : The video game explosion : a history from Pong to Playstation and beyond / edited by Mark J.P. Wolf.; BJL
The video game explosion : a history from Pong to Playstation and beyond / edited by Mark J.P. Wolf.
BJL
BOOK
2007
GV1469.34.S52 W65 2018 : Woke gaming : digital challenges to social injustice / edited by Kishonna L. Gray and David J. Leonard.; Online materials
Woke gaming : digital challenges to social injustice / edited by Kishonna L. Gray and David J. Leonar
Online materials
EBOOKS
2018
GV 1469.34 S63 G1 : Gaming : essays on algorithmic culture / Alexander R. Galloway.; BJL
Gaming : essays on algorithmic culture / Alexander R. Galloway.
BJL
BOOK
2006
GV1469.34.V56 : Mixed realism : videogames and the violence of fiction / Timothy J. Welsh.; Online materials
Mixed realism : videogames and the violence of fiction / Timothy J. Welsh.
Online materials
EBOOKS
2016
GV1469.35.H35 R63 2011 / q : The great journey : Halo, the art of building worlds / Martin Robinson ; foreword by Frank O'Connor.; BJL
The great journey : Halo, the art of building worlds / Martin Robinson ; foreword by Frank O'Connor.
BJL
BOOK
2011
GV1469.35.L17 A78 2013 / q : The art of The last of us / Introduction by Neil Druckman and Bruce Straley.; BJL
The art of The last of us / Introduction by Neil Druckman and Bruce Straley.
BJL
BOOK
2013
GV 1469.35 L43 L5 / q : The legend of Zelda : Hyrule historia / translated by Michael Gombos [and five others] ; editor, Patrick Thorpe.; BJL
The legend of Zelda : Hyrule historia / translated by Michael Gombos [and five others] ; editor, Patr
BJL
BOOK
2013
GV1469.35.L43 Z4713 2017 / q : The legend of Zelda. Art & artifacts / translated by Aria Tanner, Hisashi Kotobuki, Heidi Plechl, Michael Gombos.; BJL
The legend of Zelda. Art & artifacts / translated by Aria Tanner, Hisashi Kotobuki, Heidi Plechl, Mic
BJL
BOOK
2017
GV1469.35.M46 A78 2018 / q : The art of Metal Gear Solid I-IV / editor, Ian Tucker.; BJL
The art of Metal Gear Solid I-IV / editor, Ian Tucker.
BJL
BOOK
2018
GV1469.35.P63 P54 2004 : Pikachu's global adventure [electronic resource] : the rise and fall of Pokémon / Joseph Tobin, editor.; Online materials
Pikachu's global adventure [electronic resource] : the rise and fall of Pokémon / Joseph Tobin, edito
Online materials
EBOOKS
2004
GV1469.35.P634 .P654 2019 : The Pokémon Go phenomenon : essays on public play in contested spaces / edited by Jamie Henthorn, [and three others].; Online materials
The Pokémon Go phenomenon : essays on public play in contested spaces / edited by Jamie Henthorn, [an
Online materials
EBOOKS
2019
GV 1469.35 R47 U5 : Unraveling Resident Evil : essays on the complex universe of the games and films / edited by Nadine Farghaly.; BJL
Unraveling Resident Evil : essays on the complex universe of the games and films / edited by Nadine F
BJL
GV1469.35.S96 A7 / q : The art of Super Mario odyssey / editor, Rachel Roberts.; BJL
The art of Super Mario odyssey / editor, Rachel Roberts.
BJL
BOOK
2019
GV 1469.37 A7 / q : The art of BioShock infinite / editor, Philip R. Simon ; commentary text by Julian Murdoch, with Dorian Hart ; introduction by Ken Levine.; BJL
The art of BioShock infinite / editor, Philip R. Simon ; commentary text by Julian Murdoch, with Dori
BJL
BOOK
2013
GV1469.37 .B498 2015 : BioShock and philosophy : irrational game, rational book / edited by Luke Cuddy.; BJL
BioShock and philosophy : irrational game, rational book / edited by Luke Cuddy.
BJL
The fantasy role-playing game : a new performing art / by Daniel Mackay ; foreword by Brooks McNamara
BJL
BOOK
c2001
Gaming as culture : essays on reality, identity and experience in fantasy games / edited by J. Patric
BJL
BOOK
c2006
GV 1469.6 F4 : Shared fantasy : role-playing games as social worlds / Gary Alan Fine.; BJL
Shared fantasy : role-playing games as social worlds / Gary Alan Fine.
BJL
BOOK
1983
GV1469.6 .L395 2015 : Dangerous games : what the moral panic over role-playing games says about play, religion, and imagined worlds / Joseph P. Laycock.; Online materials
Dangerous games : what the moral panic over role-playing games says about play, religion, and imagine
Online materials
EBOOKS
2015
GV1469.6 .P4 2012 : Playing at the world : a history of simulating wars, people and fantastic adventures, from chess to role-playing games / Jon Peterson.; BJL
Playing at the world : a history of simulating wars, people and fantastic adventures, from chess to r
BJL
BOOK
2012
GV1471 .E48 2009 : The entertainment industry : an introduction / edited by Stuart Moss.; BJL
The entertainment industry : an introduction / edited by Stuart Moss.
BJL