Limit search to available items
Nearby BJL CLASSMARKS are:
Result Page   Prev Next
Save marked records Save all on page
Mark   Media Year
GV1469.34.A97 C35 : Story structure and development : a guide for animators, VFX artists, game designers, and virtual reality / Craig Caldwell.; BJL     
      Story structure and development : a guide for animators, VFX artists, game designers, and virtual rea BJL  BOOK 2017
GV1469.34.A97 .C353 2017 : Story structure and development : a guide for animators, VFX artists, game designers, and virtual reality / Craig Caldwell.; Online materials     
      Story structure and development : a guide for animators, VFX artists, game designers, and virtual rea Online materials  EBOOKS 2017
GV 1469.34 A97 I3 : Writing for video games / Steve Ince.; BJL     
      Writing for video games / Steve Ince. BJL  BOOK c2006
GV1469.34.A97 Q56 2017 : Crash override : how Gamergate (nearly) destroyed my life, and how we can win the fight against online hate / Zoë Quinn.; BJL     
      Crash override : how Gamergate (nearly) destroyed my life, and how we can win the fight against onlin BJL  BOOK 2017
GV1469.34.C48 H65 : Designing creatures & characters : how to build an artist's portfolio for video games, film, animation and more / Marc Taro Holmes.; BJL     
      Designing creatures & characters : how to build an artist's portfolio for video games, film, animatio BJL  BOOK 2016
GV 1469.34 C48 M8 : The art of game characters / Dave Morris and Leo Hartas.; BJL     
      The art of game characters / Dave Morris and Leo Hartas. BJL  BOOK 2005
GV1469.34.C58 D5 : Virtual cities : an atlas & exploration of video game cities / Konstantinos Dimopoulos ; illustrated by Maria Kallikaki ; with contributions from Vivi Papanastasiou.; BJL     
      Virtual cities : an atlas & exploration of video game cities / Konstantinos Dimopoulos ; illustrated BJL  BOOK 2020
GV1469.34.P79 : Playing with feelings : video games and affect / Aubrey Anable.; Online materials     
      Playing with feelings : video games and affect / Aubrey Anable. Online materials  EBOOKS 2018
GV1469.34.P79 A49 2019eb : Time and space in video games : a cognitive-formalist approach / Federico Alvarez Igarzábal.; Online materials     
      Time and space in video games : a cognitive-formalist approach / Federico Alvarez Igarzábal. Online materials  EBOOKS 2019
GV1469.34.P79 C35 2011 : In-game : from immersion to incorporation / Gordon Calleja.; BJL     
      In-game : from immersion to incorporation / Gordon Calleja. BJL  BOOK 2011
GV1469.34.P79 H67 2009 : Horror video games : essays on the fusion of fear and play / edited by Bernard Perron ; foreword by Clive Barker.; BJL     
      Horror video games : essays on the fusion of fear and play / edited by Bernard Perron ; foreword by C BJL  BOOK c2009
GV1469.34.P79 I83 2017 : How games move us : emotion by design / Katherine Isbister.; BJL     
      How games move us : emotion by design / Katherine Isbister. BJL  BOOK 2017
GV1469.34.P79 .J67 2013 : Gameworld interfaces / Kristine Jorgensen.; BJL     
      Gameworld interfaces / Kristine Jorgensen. BJL  BOOK 2013
GV1469.34.P79 S76 2019eb : Videogames and horror : from amnesia to zombies, run! / Dawn Stobbart.; Online materials     
      Videogames and horror : from amnesia to zombies, run! / Dawn Stobbart. Online materials  EBOOKS 2019
GV 1469.34 R45 P7 : Playing with religion in digital games / edited by Heidi A. Campbell and Gregory Price Grieve.; BJL     
      Playing with religion in digital games / edited by Heidi A. Campbell and Gregory Price Grieve. BJL  BOOK 2014
GV 1469.34 S52 B6    
      How to do things with videogames / Ian Bogost. BJL  BOOK c2011
      Persuasive games : the expressive power of videogames / Ian Bogost. BJL  BOOK 2007
GV1469.34.S52 C65 2018 : Gaming masculinity : trolls, fake geeks, and the gendered battle for online culture / Megan Condis.; Online materials     
      Gaming masculinity : trolls, fake geeks, and the gendered battle for online culture / Megan Condis. Online materials  EBOOKS 2018
GV 1469.34 S52 G1 / q : Game on : the history and culture of videogames / edited by Lucien King.; BJL     
      Game on : the history and culture of videogames / edited by Lucien King. BJL  BOOK 2002
GV1469.34.S52 H68 2019eb : How to play video games / edited by Matthew Thomas Payne and Nina B. Huntemann.; Online materials     
      How to play video games / edited by Matthew Thomas Payne and Nina B. Huntemann. Online materials  EBOOKS 2019
GV 1469.34 S52 M1 : Studying videogames / by Julian McDougall & Wayne O'Brien.; BJL     
      Studying videogames / by Julian McDougall & Wayne O'Brien. BJL  BOOK 2008
GV1469.34.S52 M55 2018 : Respawn : gamers, hackers, and technogenic life / Colin Milburn.; Online materials     
      Respawn : gamers, hackers, and technogenic life / Colin Milburn. Online materials  EBOOKS 2018
GV1469.34.S52 M8 : On video games : the visual politics of race, gender and space / Soraya Murray.; BJL     
      On video games : the visual politics of race, gender and space / Soraya Murray. BJL  BOOK 2021
GV1469.34.S52 M8 2018 : On video games : the visual politics of race, gender and space / Soraya Murray.; Online materials     
      On video games : the visual politics of race, gender and space / Soraya Murray. Online materials  EBOOKS 2018
GV1469.34.S52 .V52 2007 : The video game explosion : a history from Pong to Playstation and beyond / edited by Mark J.P. Wolf.; BJL     
      The video game explosion : a history from Pong to Playstation and beyond / edited by Mark J.P. Wolf. BJL  BOOK 2007
GV1469.34.S52 W65 2018 : Woke gaming : digital challenges to social injustice / edited by Kishonna L. Gray and David J. Leonard.; Online materials     
      Woke gaming : digital challenges to social injustice / edited by Kishonna L. Gray and David J. Leonar Online materials  EBOOKS 2018
GV 1469.34 S63 G1 : Gaming : essays on algorithmic culture / Alexander R. Galloway.; BJL     
      Gaming : essays on algorithmic culture / Alexander R. Galloway. BJL  BOOK 2006
GV1469.34.V56 : Mixed realism : videogames and the violence of fiction / Timothy J. Welsh.; Online materials     
      Mixed realism : videogames and the violence of fiction / Timothy J. Welsh. Online materials  EBOOKS 2016
GV1469.35.H35 R63 2011 / q : The great journey : Halo, the art of building worlds / Martin Robinson ; foreword by Frank O'Connor.; BJL     
      The great journey : Halo, the art of building worlds / Martin Robinson ; foreword by Frank O'Connor. BJL  BOOK 2011
GV1469.35.L17 A78 2013 / q : The art of The last of us / Introduction by Neil Druckman and Bruce Straley.; BJL     
      The art of The last of us / Introduction by Neil Druckman and Bruce Straley. BJL  BOOK 2013
GV 1469.35 L43 L5 / q : The legend of Zelda : Hyrule historia / translated by Michael Gombos [and five others] ; editor, Patrick Thorpe.; BJL     
      The legend of Zelda : Hyrule historia / translated by Michael Gombos [and five others] ; editor, Patr BJL  BOOK 2013
GV1469.35.L43 Z4713 2017 / q : The legend of Zelda. Art & artifacts / translated by Aria Tanner, Hisashi Kotobuki, Heidi Plechl, Michael Gombos.; BJL     
      The legend of Zelda. Art & artifacts / translated by Aria Tanner, Hisashi Kotobuki, Heidi Plechl, Mic BJL  BOOK 2017
GV1469.35.M46 A78 2018 / q : The art of Metal Gear Solid I-IV / editor, Ian Tucker.; BJL     
      The art of Metal Gear Solid I-IV / editor, Ian Tucker. BJL  BOOK 2018
GV1469.35.P63 P54 2004 : Pikachu's global adventure [electronic resource] : the rise and fall of Pokémon / Joseph Tobin, editor.; Online materials     
      Pikachu's global adventure [electronic resource] : the rise and fall of Pokémon / Joseph Tobin, edito Online materials  EBOOKS 2004
GV1469.35.P634 .P654 2019 : The Pokémon Go phenomenon : essays on public play in contested spaces / edited by Jamie Henthorn, [and three others].; Online materials     
      The Pokémon Go phenomenon : essays on public play in contested spaces / edited by Jamie Henthorn, [an Online materials  EBOOKS 2019
GV 1469.35 R47 U5 : Unraveling Resident Evil : essays on the complex universe of the games and films / edited by Nadine Farghaly.; BJL     
      Unraveling Resident Evil : essays on the complex universe of the games and films / edited by Nadine F BJL  BOOK 2014
GV1469.35.S656 Y8 2016 : Spelunky / Derek Yu.; BJL     
      Spelunky / Derek Yu. BJL  BOOK 2016
GV1469.35.S96 A7 / q : The art of Super Mario odyssey / editor, Rachel Roberts.; BJL     
      The art of Super Mario odyssey / editor, Rachel Roberts. BJL  BOOK 2019
GV 1469.37 A7 / q : The art of BioShock infinite / editor, Philip R. Simon ; commentary text by Julian Murdoch, with Dorian Hart ; introduction by Ken Levine.; BJL     
      The art of BioShock infinite / editor, Philip R. Simon ; commentary text by Julian Murdoch, with Dori BJL  BOOK 2013
GV1469.37 .B498 2015 : BioShock and philosophy : irrational game, rational book / edited by Luke Cuddy.; BJL     
      BioShock and philosophy : irrational game, rational book / edited by Luke Cuddy. BJL  BOOK 2015
GV1469.37 .R63 2013 / q : The art of Dead space / Martin Robinson.; BJL     
      The art of Dead space / Martin Robinson. BJL  BOOK 2013
GV 1469.37 S5 / q : The art of God of war / written by Evan Shamoon ; foreword by Cory Barlog.; BJL     
      The art of God of war / written by Evan Shamoon ; foreword by Cory Barlog. BJL  BOOK 2018
GV1469.37 .S53 2016 / q : The art of Uncharted 4 - a thief's end / written by Evan Shamoon.; BJL     
      The art of Uncharted 4 - a thief's end / written by Evan Shamoon. BJL  BOOK 2016
GV1469.6    
      The fantasy role-playing game : a new performing art / by Daniel Mackay ; foreword by Brooks McNamara BJL  BOOK c2001
      Gaming as culture : essays on reality, identity and experience in fantasy games / edited by J. Patric BJL  BOOK c2006
GV 1469.6 F4 : Shared fantasy : role-playing games as social worlds / Gary Alan Fine.; BJL     
      Shared fantasy : role-playing games as social worlds / Gary Alan Fine. BJL  BOOK 1983
GV1469.6 .L395 2015 : Dangerous games : what the moral panic over role-playing games says about play, religion, and imagined worlds / Joseph P. Laycock.; Online materials     
      Dangerous games : what the moral panic over role-playing games says about play, religion, and imagine Online materials  EBOOKS 2015
GV1469.6 .P4 2012 : Playing at the world : a history of simulating wars, people and fantastic adventures, from chess to role-playing games / Jon Peterson.; BJL     
      Playing at the world : a history of simulating wars, people and fantastic adventures, from chess to r BJL  BOOK 2012
GV1471 .E48 2009 : The entertainment industry : an introduction / edited by Stuart Moss.; BJL     
      The entertainment industry : an introduction / edited by Stuart Moss. BJL  BOOK c2009
GV 1480 D9 : Creative games in groupwork.; BJL     
      Creative games in groupwork. BJL  BOOK 1990
GV 1480 H3 / q : Rainy day playtimes book 1 / Warren Harrison, Pamela Ainsworth, Helen Louisa Sawle.; Education Resources     
      Rainy day playtimes book 1 / Warren Harrison, Pamela Ainsworth, Helen Louisa Sawle. Education Resources  BOOK 1996
GV 1493 A2 : Mathematical and logical games / [translated from the Italian by Paul Foulkes].; Education Resources     
      Mathematical and logical games / [translated from the Italian by Paul Foulkes]. Education Resources  BOOK 1983
Save marked records Save all on page
Result Page   Prev Next