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Author Sinclair, Jean-Luc, author.
Title Principles of game audio and sound design : sound design and audio implementation for interactive and immersive media / Jean-Luc Sinclair.
Publisher New York, NY : Routledge, 2020.
Copyright date ©2020


LOCATION SHELVED AT LOAN TYPE STATUS
 BJL Reading Room 1st floor HDC  QA76.76.C672 S556  4 WEEK LOAN  AVAILABLE

Descript xv, 295 pages : illustrations ; 25 cm
Content text txt
Media unmediated n
Carrier volume nc
Note Includes index.
ISBN 9781138738966
1138738964
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Author Sinclair, Jean-Luc, author.
Subject Computer games -- Programming.
Sound -- Recording and reproducing -- Digital techniques.
Computer sound processing.
Video games -- Sound effects.
Descript xv, 295 pages : illustrations ; 25 cm
Content text txt
Media unmediated n
Carrier volume nc
Note Includes index.
ISBN 9781138738966
1138738964
Author Sinclair, Jean-Luc, author.
Subject Computer games -- Programming.
Sound -- Recording and reproducing -- Digital techniques.
Computer sound processing.
Video games -- Sound effects.
LOCATION SHELVED AT LOAN TYPE STATUS
 BJL Reading Room 1st floor HDC  QA76.76.C672 S556  4 WEEK LOAN  AVAILABLE

Subject Computer games -- Programming.
Sound -- Recording and reproducing -- Digital techniques.
Computer sound processing.
Video games -- Sound effects.
Descript xv, 295 pages : illustrations ; 25 cm
Content text txt
Media unmediated n
Carrier volume nc
Note Includes index.
ISBN 9781138738966
1138738964

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