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SUBJECTS (1-22 of 22)
Computer Software Verification Congresses
1
Mark
  25 years of model checking : history, achievements, perspectives

Berlin : Springer, c2008.  
c2008
BOOK
LOCATION SHELVED AT LOAN TYPE STATUS
 BJL 3rd Floor  QA 76.76 V47 T9  8 WEEK LOAN  DUE 30-05-24
Computer Sound Processing
2
Mark
  Any sound you can imagine : making music/consuming technology
Théberge, Paul.
Hanover, N.H. : University Press of New England, c1997.  
c1997
BOOK
LOCATION SHELVED AT LOAN TYPE STATUS
 BJL 6th Floor  ML 1092 T3  8 WEEK LOAN  AVAILABLE
3
Mark
  Audio for games : planning, process, and production
Brandon, Alexander.
Berkeley, Calif. : New Riders Games, c2005.  
c2005
BOOK
LOCATION SHELVED AT LOAN TYPE STATUS
 BJL Reading Room 1st floor HDC  TK 7881.4 B8  4 WEEK LOAN  AVAILABLE
4
Mark
  Computer sound design : synthesis techniques and programming.
Miranda, Eduardo Reck, 1963-
Oxford : Focal, 2002.  
2002
BOOK
LOCATION SHELVED AT LOAN TYPE STATUS
 BJL Reading Room Mezzanine  786.76 MIR  4 WEEK LOAN  AVAILABLE
 BJL Reading Room Mezzanine  786.76 MIR  4 WEEK LOAN  AVAILABLE
5
Mark
  Crash course MIDI
White, Paul, 1949-
London : SMT, c2004.  
c2004
BOOK
LOCATION SHELVED AT LOAN TYPE STATUS
 BJL Reading Room Mezzanine  784.190285 WHI  4 WEEK LOAN  AVAILABLE
6
Mark
  Creating music and sounds for games
Childs, G. W. (Musician), author.
Boston, Mass. : Thomson Course Technology, c2007.  
c2007
BOOK
LOCATION SHELVED AT LOAN TYPE STATUS
 BJL 3rd Floor  QA 76.76 C672 C5  8 WEEK LOAN  AVAILABLE
 BJL 3rd Floor  QA 76.76 C672 C5  8 WEEK LOAN  AVAILABLE
 BJL 3rd Floor  QA 76.76 C672 C5  8 WEEK LOAN  AVAILABLE
Click to view copies/volumes at all libraries
7
Mark
  Creative sequencing techniques for music production : a practical guide for Logic, Digital performer
Pejrolo, Andrea, author.
London : Focal, 2005.  
2005
BOOK
LOCATION SHELVED AT LOAN TYPE STATUS
 BJL 3rd Floor  TK 7881.4 P3  8 WEEK LOAN  AVAILABLE
8
Mark
  Creative sequencing techniques for music production a practical guide for Logic, Digital Performer,
Pejrolo, Andrea.
Oxford : Focal, 2005. -Access this resource online
2005
EBOOKS
9
Mark
  Designing sound
Farnell, Andy, 1969- author.
Cambridge, Mass. ; London : MIT Press, c2010.  
c2010
BOOK
LOCATION SHELVED AT LOAN TYPE STATUS
 BJL Reading Room 1st floor HDC  TK 7881.4 F2  4 WEEK LOAN  AVAILABLE
10
Mark
  Digital sound processing for music and multimedia
Kirk, Ross.
Oxford : Focal, 1999.  
1999
BOOK
LOCATION SHELVED AT LOAN TYPE STATUS
 BJL 3rd Floor  TK 7881.4 K5  8 WEEK LOAN  AVAILABLE
11
Mark
  Electronica dance music programming secrets
Brown, Roger James.
Hemel Hempstead : Prentice Hall, 2000.  
2000
BOOK
LOCATION SHELVED AT LOAN TYPE STATUS
 BJL Reading Room Mezzanine  781.554 BRO  4 WEEK LOAN  AVAILABLE
12
Mark
  Elements of computer music
Moore, F. Richard.
London : Prentice-Hall International, c1990.  
c1990
BOOK
LOCATION SHELVED AT LOAN TYPE STATUS
 BJL Reading Room Mezzanine  786.76 MOO  4 WEEK LOAN  AVAILABLE
13
Mark
  The essential guide to game audio : the theory and practice of sound for games
Horowitz, Steve, 1964-
New York : Focal Press, 2014. -Access this resource online
2014
EBOOKS
14
Mark
  The essential guide to game audio : the theory and practice of sound for games
Horowitz, Steve, 1964-
New York : Focal Press, 2014.  
2014
BOOK
15
Mark
  Game audio development
Marks, Aaron.
Clifton Park, N.Y. : Delmar Cengage Learning, c2009.  
c2009
BOOK
LOCATION SHELVED AT LOAN TYPE STATUS
 BJL Reading Room Mezzanine  794.8165 MAR  4 WEEK LOAN  AVAILABLE
 BJL Reading Room Mezzanine  794.8165 MAR  4 WEEK LOAN  DUE 10-05-24
16
Mark
  Game audio development with Unity 5.X : design a blockbuster game soundtrack with Unity 5.X
Lanham, Micheal, author.
Birmingham : Packt Publishing, 2017. -Access this resource online
2017
EBOOKS
17
Mark
  Game audio development with Unity 5.X : design a blockbuster game soundtrack with Unity 5.X
Lanham, Micheal, author.
Birmingham : Packt, 2017.  
2017
BOOK
LOCATION SHELVED AT LOAN TYPE STATUS
 BJL 3rd Floor  QA76.76.C672 L3 2017  8 WEEK LOAN  AVAILABLE
18
Mark
  Game audio programming
Boer, James R.
Hingham, Mass. : Charles River Media, c2003.  
c2003
BOOK
LOCATION SHELVED AT LOAN TYPE STATUS
 BJL Reading Room Mezzanine  794.8165 BOE  4 WEEK LOAN  AVAILABLE
 BJL Reading Room Mezzanine  794.8165 BOE  4 WEEK LOAN  AVAILABLE
19
Mark
  The game audio tutorial : a practical guide to sound and music for interactive games
Stevens, Richard, 1971-
Amsterdam ; Boston : Focal Press/Elsevier, c2011.  
c2011
BOOK
LOCATION SHELVED AT LOAN TYPE STATUS
 BJL Reading Room Mezzanine  794.80285 STE  7 DAYS  AVAILABLE
20
Mark
  The game audio tutorial a practical guide to sound and music for interactive games
Stevens, Richard, 1971-
Amsterdam ; Boston : Focal Press/Elsevier, c2011. -Access this resource online
c2011
EBOOKS
21
Mark
  Game audio with FMOD and Unity
Robinson, Ciarán, author.
New York ; London : Routledge, Taylor & Francis Group, 2019. -Access this resource online
2019
EBOOKS
22
Mark
  Game audio with FMOD and Unity
Robinson, Ciarán, author.
New York : Routledge, 2019.  
2019
BOOK
LOCATION SHELVED AT LOAN TYPE STATUS
 BJL Reading Room 1st floor HDC  QA76.76.C672 R6336  4 WEEK LOAN  AVAILABLE
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