Descript |
1 online resource (232 pages) : illustrations |
Content |
text txt |
Media |
computer c |
Carrier |
online resource cr |
Descript |
text file |
|
PDF |
Note |
Originally presented as the author's thesis (doctoral)--University of Cologne. |
Contents |
Frontmatter -- Contents -- Introduction -- Brain Time in Virtual Space -- The State Machine and the Present Moment -- Structuring Gametime -- Cause, Effect, and Player-Centric Time -- Iteration in Virtual Space -- Predictive Thinking in Virtual Worlds -- The Groundhog Day Effect -- The Hybrid Narrator -- Through the Temporal Landscape -- The Speed of Time -- Marshmallows and Bullets -- Chekhov's BFG -- Conclusion -- Acknowledgements -- References |
ISBN |
3839447135 (electronic book) |
|
9783839447130 (electronic book) |
|
9783837647136 (paperback) |
Standard # |
10.14361/9783839447130 doi |
|