Descript |
viii, 230 p. : ill. |
Contents |
Introduction, Eben Muse and Astrid Ensslin Part I: Creating Second Communities Chapter One: Liberate your Avatar: The Revolution Will Be Socially Networked, Paul Sermon and Charlotte Gould Chapter Two: An Imagined Community of Avatars? A Theoretical Interrogation of Second LifeT as Nation through the Lens of Benedict Anderson's Imagined Communities, Kevin Miguel Sherman Chapter Three: Programming Processes: Controlling Second Lives, Elizabeth Burgess Part II: Creating Second Identities Chapter Four: Embodiment and Gender Identity in Virtual Worlds: Reconfiguring our 'Volatile Bodies', Sonia Fizek and Monika Wasilewska Chapter Five: The Body of the Avatar: Constructing Human Presence in Virtual Worlds, Denise Doyle Chapter Six: The Grips of Fantasy: The Construction of Female Characters in and beyond Virtual Game Worlds, Isamar Carrillo Masso Part III: Creating Second Spaces Chapter Seven: Second Chances: Depictions of the Natural World in Second LifeT, Joseph S. Clark Chapter Eight: Avatar Needs and the Remediation of Architecture in Second LifeT, Astrid Ensslin Chapter Nine: The Event of Space: Defining Place in a Virtual Landscape, Eben Muse Afterword, Tom Boellstorff |
Note |
3 concurrent users. UkHlHU |
ISBN |
9781136809286 (e-book) |
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