LEADER 00000nam  2200385 a 4500 
001    AH21641712 
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008    101228s2011    maua    sb    001 0 eng d 
020    9781466502765|q(e-book) 
020    9781568814650|q(hbk.) 
040    StDuBDS|beng|cStDuBDS|dUk|dStDuBDSZ|dUkPrAHLS 
050  0 BF241|b.V5674 2011 
082 00 152.14|222 
245 00 Visual perception from a computer graphics perspective /
       |cWilliam B. Thompson ... [et al.]. 
260    Boca Raton, Fla. :|bCRC Press,|c2011. 
300    vx, 525 p. :|bill. (some col.) 
505 0  INTRODUCTION Overview Organization of the Book Computer 
       Graphics Vision Science The Process of Vision Useful 
       Generalizations about Perception Issues Specific to 
       Computer Graphics Suggestions for Further Reading BUILDING
       BLOCKS Visual Sensitivity The Human Eye Terminology and 
       Units Acuity Contrast Dynamic Range Issues Specific to 
       Computer Graphics Suggestions for Further Reading 2D Image
       Features Contour Detection and Appearance Interpretation 
       of Contours Spatial Frequency Features Grouping Issues 
       Specific to Computer Graphics Suggestions for Further 
       Reading Color Measuring the Spectral Distribution of Light
       The Perception of Color Issues Specific to Computer 
       Graphics Suggestions for Further Reading 2D Motion Sensing
       Visual Motion Image Changes Seen as Motion Local Ambiguity
       Apparent Motion EyeMovements Issues Specific to Computer 
       Graphics Suggestions for Further Reading Stereo and 
       Accommodation The Geometry of Stereo Vision Depth from 
       Triangulation in the Visual System Accommodation and Blur 
       Issues Specific to Computer Graphics Suggestions for 
       Further Reading SURFACES AND MOVEMENT Perspective The 
       Nature of Perspective Interposition The Relationship 
       between Size and Distance Size and Shape Constancy The 
       Importance of the Ground Plane Issues Specific to Computer
       Graphics Suggestions for Further Reading Texture 
       Characterizing Information About a Visual Texture 
       Classification and Discrimination Perception of Three-
       Dimensional Surface Structure from Visual Texture Issues 
       Specific to Computer Graphics Suggestions for Further 
       Reading Illumination, Shading, and Shadows Physical 
       Properties of Illumination and Shading Shape from Shading 
       Illumination and the Intrinsic Properties of Surfaces 
       Global Illumination and the Light Field Experiments on 
       Human Estimation of Illumination Cast Shadows Issues 
       Specific to Computer Graphics Suggestions for Further 
       Reading Perception of Material Properties What Makes 
       Material Perception Difficult? Estimating Material 
       Properties: Two Approaches Surface Reflectance and the 
       BRDF Matte Materials: Albedo and Lightness Constancy 
       Specular Reflection and Glossiness Transparency and 
       Translucency Texture and Surface Relief 3D Shape, 
       Deformations, and the Perception of Material Properties 
       Issues Specific to Computer Graphics Suggestions for 
       Further Reading Motion of Viewer and Objects Relative 
       Motion, Optic Flow, and Frames of Reference for Describing
       Movement Viewer Motion Object Motion Issues Specific to 
       Computer Graphics Suggestions for Further Reading 
       Pictorial Space Missing and Conflicting Spatial Cues 
       Incorrect Viewpoint Is Picture Perception Learned? Issues 
       Specific to Computer Graphics Suggestions for Further 
       Reading PERCEPTION OF HIGHER-LEVEL ENTITIES Spatial 
       Orientation and Spatial Cognition Divisions and 
       Information for Space Perception Distance Perception and 
       Ways to Measure It Dynamic Spatial Orientation Perceptual 
       Adaptation Imagery and Spatial Transformations Spatial 
       Knowledge and Memory The Process of Wayfinding: A Summary 
       Individual Differences Issues Specific to Computer 
       Graphics Suggestions for Further Reading Perception and 
       Action Ecological Approach to Perception Separate Systems 
       for Perception and Action Integrated Perception and Action
       Systems Reaching and Grasping Embodied Perception Issues 
       Specific to Computer Graphics Suggestions for Further 
       Reading Object and Scene Recognition The Problem of Object
       Recognition Possible Approaches to Object Recognition 
       Scene Perception and the Role of Context in Object 
       Recognition Issues Specific to Computer Graphics 
       Suggestions for Further Reading Visual Attention and 
       Search Bottom-Up and Top-Down Processing Eye Movements 
       Selective Attention Visual Search Other Failures of Visual
       Awareness Issues Specific to Computer Graphics Suggestions
       for Further Reading Event Recognition-Inanimate Types of 
       Events Perceiving Natural Events Event Recognition and 
       Segmentation Event Recognition: Interactions between 
       Vision and Audition Issues Specific to Computer Graphics 
       Suggestions for Further Reading Event Recognition-
       Biological Perception of Point-Light Displays What Makes 
       Biological Events Compelling? Perception of Faces Why Are 
       Biological Events Special? Issues Specific to Computer 
       Graphics Suggestions for Further Reading References Index 
506 1  5 concurrent users.|5UkHlHU 
520 8  This work provides an introduction to human visual 
       perception. It focuses on how computer graphics images are
       generated, rather than solely on the organization of the 
       visual system itself; therefore, the text provides a more 
       direct tie between image generation and the resulting 
       perceptual phenomena.|bThis book provides an introduction 
       to human visual perception suitable for readers studying 
       or working in the fields of computer graphics and 
       visualization, cognitive science, and visual neuroscience.
       It focuses on how computer graphics images are generated, 
       rather than solely on the organization of the visual 
       system itself; therefore, the text provides a more direct 
       tie between image generation and the resulting perceptual 
       phenomena. It covers such topics as the perception of 
       material properties, illumination, the perception of 
       pictorial space, image statistics, perception and action, 
       and spatial cognition. This book provides an introduction 
       to human visual perception suitable for readers studying 
       or working in the fields of computer graphics and 
       visualization, cognitive science, and visual neuroscience.
       It focuses on how computer graphics images are generated, 
       rather than solely on the organization of the visual 
       system itself; therefore, the text provides a more direct 
       tie between image generation and the resulting perceptual 
       phenomena. It covers such topics as the perception of 
       material properties, illumination, the perception of 
       pictorial space, image statistics, perception and action, 
       and spatial cognition. 
650  0 Visual perception. 
650  0 Vision. 
650  0 Computer graphics|xDesign. 
700 1  Thompson, William B.,|d1948- 
856 40 |uhttps://www.vlebooks.com/vleweb/product/
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