GV 1469.15 C9 : Game plan : great designs that changed the face of computer gaming / Ste Curran.; BJL
Game plan : great designs that changed the face of computer gaming / Ste Curran.
BJL
BOOK
c2004
GV1469.15 .D538 2018 : Digital gaming re-imagines the Middle Ages / edited by Daniel T. Kline.; BJL
Digital gaming re-imagines the Middle Ages / edited by Daniel T. Kline.
BJL
BOOK
2018
GV 1469.15 G2 : The games that weren't / words and concept / Frank Gasking.; BJL
The games that weren't / words and concept / Frank Gasking.
BJL
BOOK
2020
GV1469.15 .G35 2016 : Preproduction blueprint : how to plan game environments and level designs / by Alex Galuzin.; BJL
Preproduction blueprint : how to plan game environments and level designs / by Alex Galuzin.
BJL
BOOK
2016
GV 1469.15 K5 : Dungeons and dreamers : the rise of computer game culture : from geek to chic / Brad King and John Borland.; BJL
Dungeons and dreamers : the rise of computer game culture : from geek to chic / Brad King and John Bo
BJL
BOOK
2003
GV1469.15 .V55 2018 : Videogames : design/play/disrupt / edited by Marie Foulston and Kristian Volsing.; BJL
Videogames : design/play/disrupt / edited by Marie Foulston and Kristian Volsing.
BJL
BOOK
2018
GV 1469.15 W6 : Digital games and learning : research and theory / by Nicola Whitton.; BJL
Digital games and learning : research and theory / by Nicola Whitton.
BJL
BOOK
2014
GV 1469.15 Y6 : Young children, videos and computer games : issues for teachers and parents / Jack Sanger ... [et al.].; BJL
Young children, videos and computer games : issues for teachers and parents / Jack Sanger ... [et al.
BJL
BOOK
1997
GV1469.17 : Serious games [electronic resource] : foundations, concepts and practice / Ralf Dorner, Stefan Gobel, Wolfgang Effelsberg, Josef Wiemeyer, editors.; Online materials
Serious games [electronic resource] : foundations, concepts and practice / Ralf Dorner, Stefan Gobel,
Online materials
EBOOKS
2016
GV1469.17.S63 : Games and gaming : an introduction to new media / Larissa Hjorth.; BJL
Games and gaming : an introduction to new media / Larissa Hjorth.
BJL
BOOK
2011
GV1469.17.S63 B35 2013 : eGods : faith versus fantasy in computer gaming / William Sims Bainbridge.; Online materials
eGods : faith versus fantasy in computer gaming / William Sims Bainbridge.
Online materials
EBOOKS
2013
GV 1469.17 S63 C7 : Computer games : text, narrative and play / Diane Carr ... [et al.].; BJL
Computer games : text, narrative and play / Diane Carr ... [et al.].
BJL
BOOK
2006
GV 1469.17 S63 D2 : Visual digital culture : surface play and spectacle in new media genres / Andrew Darley.; BJL
Visual digital culture : surface play and spectacle in new media genres / Andrew Darley.
BJL
BOOK
2000
GV 1469.17 S63 E2 : Forskningsnotat om computerspil og skadelighed. English; BJL
Playing with fire : how do computer games influence the player? / Simon Egenfeldt-Nielsen & Jonas Hei
BJL
BOOK
2004
GV 1469.17 S63 F5 : First person : new media as story, performance, and game / edited by Noah Wardrip-Fruin and Pat Harrigan.; BJL
First person : new media as story, performance, and game / edited by Noah Wardrip-Fruin and Pat Harri
BJL
BOOK
2006?
GV1469.17.S63 G38 2017eb : Gaming representation : race, gender, and sexuality in video games / edited by Jennifer Malkowski and Treaandrea M. Russworm.; Online materials
Gaming representation : race, gender, and sexuality in video games / edited by Jennifer Malkowski and
Online materials
EBOOKS
2017
GV 1469.17 S63 M1 : Reality is broken : why games make us better and how they can change the world / Jane McGonigal.; BJL
Reality is broken : why games make us better and how they can change the world / Jane McGonigal.
BJL
BOOK
2011
GV 1469.17 S63 M9 : Multiplayer : the social aspects of digital gaming / edited by Thorsten Quandt and Sonja Kröger.; BJL
Multiplayer : the social aspects of digital gaming / edited by Thorsten Quandt and Sonja Kröger.
BJL
BOOK
2014
GV 1469.17 S63 P3 : Wordplay and the discourse of video games : analyzing words, design, and play / Christopher Paul.; BJL
Wordplay and the discourse of video games : analyzing words, design, and play / Christopher Paul.
BJL
BOOK
2012
GV1469.17.S63 P42 2009 : Communities of play : emergent cultures in multiplayer games and virtual worlds / Celia Pearce and Artemesia ; forewords by Tom Boellstorff and Bonnie A. Nardi.; BJL
Communities of play : emergent cultures in multiplayer games and virtual worlds / Celia Pearce and Ar
BJL
BOOK
c2009
GV 1469.17 S63 P7 : The pleasures of computer gaming : essays on cultural history, theory and aesthetics / edited by Melanie Swalwell and Jason Wilson.; BJL
The pleasures of computer gaming : essays on cultural history, theory and aesthetics / edited by Mela
BJL
BOOK
c2008
GV 1469.17 S63 S4 : Second person : role playing and story in games and playable media / edited by Pat Harrigan and Noah Wardrip-Fruin.; BJL
Second person : role playing and story in games and playable media / edited by Pat Harrigan and Noah
BJL
BOOK
2007
GV 1469.17 S63 T2 : Play between worlds : exploring online game culture / T.L. Taylor.; BJL
Play between worlds : exploring online game culture / T.L. Taylor.
BJL
How to do everything with Second Life / Richard Mansfield.
BJL
BOOK
2008
GV1469.25.S425 R84 2009 : The Second Life grid : the official guide to communication, collaboration, and community engagement / Kimberly Rufer-Bach.; BJL
The Second Life grid : the official guide to communication, collaboration, and community engagement /
BJL
BOOK
c2009
GV 1469.25 S425 S4 : Second life : the official guide / by Michael Rymaszewski ... [et al.].; BJL
Second life : the official guide / by Michael Rymaszewski ... [et al.].
BJL
BOOK
2008
GV1469.25.S425 .T37 2008 : Designing your second life : techniques and inspiration for you to design your ideal parallel universe within the online community, Second Life / Rebecca Tapley.; BJL
Designing your second life : techniques and inspiration for you to design your ideal parallel univers
BJL
BOOK
2008
GV1469.25.S425 T47 2008 : The entrepreneur's guide to Second Life : making money in the metaverse / Daniel Terdiman.; BJL
The entrepreneur's guide to Second Life : making money in the metaverse / Daniel Terdiman.
BJL
BOOK
c2008
GV1469.25.S425 W545 2008 : Second Life : a guide to your virtual world / Brian A. White a.k.a. Ansel Gasparini.; BJL
Second Life : a guide to your virtual world / Brian A. White a.k.a. Ansel Gasparini.
BJL
BOOK
2007
GV1469.25.S67 : StarCraft : legacy of real-time strategy / Simon Dor.; Online materials
StarCraft : legacy of real-time strategy / Simon Dor.
Online materials
EBOOKS
2024
GV1469.25.W64 B35 2012 : The Warcraft civilization : social science in a virtual world / William Sims Bainbridge.; BJL
The Warcraft civilization : social science in a virtual world / William Sims Bainbridge.
BJL