QA 76.76 C672 A1 : Advances in computer games : 12th international conference, ACG 2009, Pamplona, Spain, May 11-13, 2009, revised papers / H. Jaap van den Herik, Pieter Spronck (eds.).; BJL
Advances in computer games : 12th international conference, ACG 2009, Pamplona, Spain, May 11-13, 200
BJL
QA 76.76 C672 B3 : Game design : the art & business of creating games.; BJL
Game design : the art & business of creating games.
BJL
BOOK
c2001
QA76.76.C672 B4 : Hands-on game development without coding : create 2D and 3D games with visual scripting in Unity / Lucas Bertolini.; BJL
Hands-on game development without coding : create 2D and 3D games with visual scripting in Unity / Lu
BJL
BOOK
2018
QA76.76.C672 .B478 2018 : Hands-on game development without coding : create 2D and 3D games with visual scripting in unity / Lucas Bertolini.; Online materials
Hands-on game development without coding : create 2D and 3D games with visual scripting in unity / Lu
Online materials
AI game development : synthetic creatures with learning and reactive behaviors.
BJL
BOOK
c2004
Fundamentals of game development / Heather Maxwell Chandler and Rafael Chandler.
BJL
BOOK
2010
The game production handbook / Heather Maxwell Chandler.
BJL
BOOK
2014
The game production handbook / Heather Maxwell Chandler.
BJL
BOOK
2014
QA 76.76 C672 C5 : Creating music and sounds for games / G.W. Childs IV.; BJL
Creating music and sounds for games / G.W. Childs IV.
BJL
BOOK
c2007
QA 76.76 C672 C6 : Level design for games : creating compelling game experiences / Phil Co.; BJL
Level design for games : creating compelling game experiences / Phil Co.
BJL
BOOK
c2006
QA76.76.C672 C66 2016 : Sams teach yourself Unreal engine 4 game development in 24 hours / Aram Cookson, Ryan DowlingSoka, Clinton Crumpler.; BJL
Sams teach yourself Unreal engine 4 game development in 24 hours / Aram Cookson, Ryan DowlingSoka, Cl
BJL
BOOK
2016
QA76.76.C672 C6635 2015 : Computer games and software engineering / edited by Kendra M. L. Cooper, University of Texas, Dallas, USA, Walt Scacchi, University of California, Irvine, Irvine, USA.; BJL
Computer games and software engineering / edited by Kendra M. L. Cooper, University of Texas, Dallas,
BJL
QA76.76.C672 F47 2019 : Learning C# by developing games with Unity 2019 : code in C# and build 3D games with Unity / Harrison Ferrone.; BJL
Learning C# by developing games with Unity 2019 : code in C# and build 3D games with Unity / Harrison
BJL
BOOK
2019
QA76.76.C672 .F477 2019 : Learning C# by developing games with unity 2019 : code in C# and build 3d games with unity / Harrison Ferrone.; Online materials
Learning C# by developing games with unity 2019 : code in C# and build 3d games with unity / Harrison
Online materials
EBOOKS
2019
QA 76.76 C672 F8 : Creating emotion in games : the art and craft of emotioneering / by David Freeman.; BJL
Creating emotion in games : the art and craft of emotioneering / by David Freeman.
BJL
QA 76.76 C672 G4 : Introduction to game design, prototyping, and development : from concept to playable game - with Unity and C# / Jeremy Gibson.; BJL
Introduction to game design, prototyping, and development : from concept to playable game - with Unit
BJL
BOOK
2015
QA76.76.C672 G5 : Unity 2018 augmented reality projects : build four immersive and fun AR applications using ARKit, ARCore, and Vuforia / Jesse Glover.; BJL
Unity 2018 augmented reality projects : build four immersive and fun AR applications using ARKit, ARC
BJL
BOOK
2018
QA76.76.C672 .G568 2018 : Unity 2018 augmented reality projects : build four immersive and fun AR applications using ARKit, ARCore, and Vuforia / Jesse Glover.; Online materials
Unity 2018 augmented reality projects : build four immersive and fun AR applications using ARKit, ARC
Online materials
EBOOKS
2018
QA 76.76 C672 G6 : Unity 3.x game development essentials : game development with C# and Javascript : build fully functional, professional 3D games with realistic environments, sound, dynamic effects, and more! / Will Goldstone.; BJL
Unity 3.x game development essentials : game development with C# and Javascript : build fully functio
BJL
BOOK
2011
QA 76.76 C672 G8 : Game engine architecture / Jason Gregory.; BJL
Game engine architecture / Jason Gregory.
BJL
BOOK
2014
QA 76.76 C672 H3 : OpenGL game programming / Kevin Hawkins and Dave Astle.; BJL
OpenGL game programming / Kevin Hawkins and Dave Astle.
BJL
BOOK
2001
QA76.76.C672 H3 2019 : Developing 2D games with Unity : independent game programming with C# / Jared Halpern.; BJL
Developing 2D games with Unity : independent game programming with C# / Jared Halpern.
BJL