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BJL CLASSMARK
KDL CLASSMARK
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KDL, Scarborough
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SUBJECTS (1-6 of 6)
Computer Games Psychological Aspects
1
Mark
Designing the user experience of game development tools
Lightbown, David.
Boca Raton : CRC Press, [2015]
Access this resource online
2015
EBOOKS
2
Mark
Designing the user experience of game development tools
Lightbown, David, author.
Boca Raton : CRC Press, [2015]
2015
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 3rd Floor
QA76.76.C672 L54 2015
8 WEEK LOAN
AVAILABLE
BJL 3rd Floor
QA76.76.C672 L54 2015
8 WEEK LOAN
AVAILABLE
3
Mark
Playing with fire : how do computer games influence the player?
Egenfeldt-Nielsen, Simon, author.
Göteborg : International Clearinghouse on Children, Youth and Media, Nordicom, Göteborg University, 2004.
2004
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 4th Floor
GV 1469.17 S63 E2
8 WEEK LOAN
AVAILABLE
4
Mark
Gameworld interfaces
Jorgensen, Kristine, 1978-
Cambridge, Massachusetts : The MIT Press, [2013]
2013
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
GV1469.34.P79 .J67 2013
4 WEEK LOAN
AVAILABLE
5
Mark
Good video games + good learning : collected essays on video games, learning, and literacy
Gee, James Paul.
New York : P. Lang, c2007.
c2007
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
GV 1469.3 G2
4 WEEK LOAN
AVAILABLE
6
Mark
How games move us : emotion by design
Isbister, Katherine, 1969- author.
Cambridge, Massachusetts : The MIT Press, 2017.
2017
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
GV1469.34.P79 I83 2017
4 WEEK LOAN
AVAILABLE