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BJL CLASSMARK
KDL CLASSMARK
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SUBJECTS (1-50 of 57)
Three Dimensional Display Systems
1
Mark
3-D computer graphics : a mathematical introduction with OpenGL.
Buss, Samuel R.
New York : Cambridge University Press, 2003.
2003
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 3rd Floor
T 385 B9
8 WEEK LOAN
AVAILABLE
2
Mark
3D animation essentials
Beane, Andy.
Indianapolis, Ind. : Wiley, c2012.
c2012
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
TR897.7 .B43
7 DAYS
AVAILABLE
BJL Reading Room 1st floor HDC
TR897.7 .B43
7 DAYS
AVAILABLE
3
Mark
3D game engine design : a practical approach to real-time computer graphics.
Eberly, David H.
San Francisco, Calif. : Morgan Kaufmann, 2001.
2001
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 3rd Floor
T 385 E1
8 WEEK LOAN
AVAILABLE
BJL 3rd Floor
T 385 E1
8 WEEK LOAN
AVAILABLE
BJL 3rd Floor
T 385 E1
8 WEEK LOAN
AVAILABLE
4
Mark
3D game programming : using DirectX 10 and OpenGL
Rautenbach, Pierre.
London : Cengage Learning, c2008.
c2008
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 3rd Floor
QA 76.76 C672 R2
8 WEEK LOAN
AVAILABLE
BJL 3rd Floor
QA 76.76 C672 R2
8 WEEK LOAN
AVAILABLE
BJL 3rd Floor
QA 76.76 C672 R2
8 WEEK LOAN
AVAILABLE
5
Mark
3D user interfaces theory and practice
Boston : Addison-Wesley, c2005.
Access this resource online
c2005
EBOOKS
6
Mark
3D user interfaces : theory and practice.
LaViola, Joseph J., author.
Boston : Addison-Wesley, [2017]
2017
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 3rd Floor
QA76.9.U83 A14 2017
8 WEEK LOAN
AVAILABLE
BJL 3rd Floor
QA76.9.U83 A14 2017
8 WEEK LOAN
AVAILABLE
7
Mark
3D user interfaces : theory and practice.
LaViola, Joseph J., author.
Boston : Addison-Wesley, 2017.
Access this resource online
2017
EBOOKS
8
Mark
Animal groups in three dimensions
Cambridge : Cambridge University Press, 1997.
1997
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room Mezzanine
591.5011 PAR
4 WEEK LOAN
AVAILABLE
9
Mark
The art of 3D : computer animation and effects
Kerlow, Isaac Victor, 1958-
Hoboken, N.J. : John Wiley & Sons, Inc, 2004.
2004
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
T 385 K3
4 WEEK LOAN
AVAILABLE
10
Mark
The art of 3D computer animation and effects
Kerlow, Isaac Victor, 1958-
Hoboken, N.J. : Wiley, c2009.
c2009
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
T 385 K3
4 WEEK LOAN
AVAILABLE
11
Mark
Autodesk Maya 2010 : the modeling & animation handbook
Guindon, Marc-Andre.
San Rafael, Calif. : Autodesk, c2009.
c2009
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 3rd Floor
TR 897.7 G9
8 WEEK LOAN
AVAILABLE
BJL Reading Room Mezzanine
006.696 MAY
4 WEEK LOAN
LOST IN LIB
BJL Reading Room Mezzanine
006.696 MAY
4 WEEK LOAN
LOST IN LIB
Click to view copies/volumes at all libraries
12
Mark
Autodesk Maya 2017 : basics guide
Murdock, Kelly, author.
Mission, KS : SDC Publications, [2017]
2017
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
TR897.72.M39 M8 2017
4 WEEK LOAN
AVAILABLE
BJL Reading Room 1st floor HDC
TR897.72.M39 M8 2017
4 WEEK LOAN
AVAILABLE
BJL Reading Room 1st floor HDC
TR897.72.M39 M8 2017
4 WEEK LOAN
AVAILABLE
13
Mark
Autodesk Maya 2018 basics guide
Murdock, Kelly, author.
Mission, KS : SDC Publications, [2018]
2018
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
TR897.7 .M8 2018
4 WEEK LOAN
AVAILABLE
BJL Reading Room 1st floor HDC
TR897.7 .M8 2018
4 WEEK LOAN
AVAILABLE
BJL Reading Room 1st floor HDC
TR897.7 .M8 2018
4 WEEK LOAN
AVAILABLE
14
Mark
Autodesk Maya 2019 basics guide
Murdock, Kelly, author.
Mission, K.S. : SDC Publications, [2019]
2019
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 3rd Floor
TR 897.7 M9
8 WEEK LOAN
AVAILABLE
BJL 3rd Floor
TR 897.7 M9
8 WEEK LOAN
AVAILABLE
BJL 3rd Floor
TR 897.7 M9
8 WEEK LOAN
AVAILABLE
15
Mark
Autodesk Maya 2020 : basics guide
Murdock, Kelly, author.
Mission, KS : SDC Publications, [2020]
2020
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
TR897.72.M39 M8
4 WEEK LOAN
AVAILABLE
BJL Reading Room 1st floor HDC
TR897.72.M39 M8
4 WEEK LOAN
AVAILABLE
16
Mark
Beginner's guide to ZBrush
Worcester : 3dtotal Publishing, 2017.
2017
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
T386.Z33 B4 2017
4 WEEK LOAN
AVAILABLE
BJL Reading Room 1st floor HDC
T386.Z33 B4 2017
4 WEEK LOAN
AVAILABLE
BJL Reading Room 1st floor HDC
T386.Z33 B4 2017
4 WEEK LOAN
AVAILABLE
17
Mark
Collison detection in interactive 3D environments.
Bergen, Gino Van Den.
San Francisco, Calif. : Morgan Kaufmann, 20043.
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 3rd Floor
T 385 B4
8 WEEK LOAN
AVAILABLE
BJL 3rd Floor
T 385 B4
8 WEEK LOAN
AVAILABLE
18
Mark
Core Web3D
Walsh, Aaron E.
Upper Saddle River, NJ : Prentice Hall PTR, 2001.
2001
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 3rd Floor
T 385 W2
8 WEEK LOAN
AVAILABLE
BJL 3rd Floor
T 385 W2
8 WEEK LOAN
AVAILABLE
19
Mark
Creating the art of the game
Omernick, Matthew, author.
Indianapolis, Ind. : New Riders, c2004.
c2004
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
T 385 O5
4 WEEK LOAN
AVAILABLE
20
Mark
Developing 2D games with Unity : independent game programming with C#
Halpern, Jared, author.
[New York] : Apress, [2019]
2019
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
QA76.76.C672 H3 2019
4 WEEK LOAN
AVAILABLE
21
Mark
Digital 3D design
Danaher, Simon.
Boston, MA : Thomson/Course Technology, 2004.
2004
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
T 385 D1
4 WEEK LOAN
AVAILABLE
22
Mark
Direct3D ShaderX : vertex and pixel shader tips and tricks
Plano, Tex. : Wordware Publishing, c2002.
c2002
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 3rd Floor
QA 76.76 C672 D5
8 WEEK LOAN
AVAILABLE
23
Mark
Essential virtual reality fast : how to understand the techniques and potential of virtual reality.
Vince, John (John A.)
Berlin ; New York : Springer, 1998.
1998
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 3rd Floor
QA 76.9 H85 V7
8 WEEK LOAN
AVAILABLE
BJL 3rd Floor
QA 76.9 H85 V7
8 WEEK LOAN
AVAILABLE
24
Mark
Game audio development with Unity 5.X : design a blockbuster game soundtrack with Unity 5.X
Lanham, Micheal, author.
Birmingham : Packt Publishing, 2017.
Access this resource online
2017
EBOOKS
25
Mark
Game audio development with Unity 5.X : design a blockbuster game soundtrack with Unity 5.X
Lanham, Micheal, author.
Birmingham : Packt, 2017.
2017
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 3rd Floor
QA76.76.C672 L3 2017
8 WEEK LOAN
AVAILABLE
26
Mark
Game audio with FMOD and Unity
Robinson, Ciarán, author.
New York : Routledge, 2019.
2019
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
QA76.76.C672 R6336
4 WEEK LOAN
AVAILABLE
27
Mark
Game physics
Eberly, David H.
San Francisco, Calif. : Morgan Kaufmann, 2010.
2010
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 3rd Floor
QA 76.76 C672 E1
8 WEEK LOAN
LOST IN LIB
BJL 3rd Floor
QA 76.76 C672 E1
8 WEEK LOAN
AVAILABLE
28
Mark
Geometric tools for computer graphics
Schneider, Philip J.
Amsterdam : Morgan Kaufmann Publishers, 2003.
2003
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 3rd Floor
T 385 S3
8 WEEK LOAN
AVAILABLE
BJL 3rd Floor
T 385 S3
8 WEEK LOAN
AVAILABLE
29
Mark
Getting started with ArcGIS : GIS by ESRI
Booth, Bob, 1968-
Redlands, Calif. : Environmental Systems Research Institute, 2001.
2001
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 4th Floor
G 70.212 B7
8 WEEK LOAN
AVAILABLE
BJL 4th Floor
G 70.212 B7
8 WEEK LOAN
AVAILABLE
30
Mark
Holistic game development with Unity : an all-in-one guide to implementing game mechanics, art, desi
De Byl, Penny author.
Boca Raton : CRC Press, 2016.
Access this resource online
2016
EBOOKS
31
Mark
Introduction to 3D game programming with DirectX 9.0
Luna, Frank D.
Plano, Tex. : Wordware, c2003.
c2003
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 3rd Floor
QA 76.76 C672 L9
8 WEEK LOAN
AVAILABLE
BJL 3rd Floor
QA 76.76 C672 L9
8 WEEK LOAN
AVAILABLE
BJL 3rd Floor
QA 76.76 C672 L9
8 WEEK LOAN
AVAILABLE
Click to view copies/volumes at all libraries
32
Mark
Introduction to 3D game programming with DirectX 10
Luna, Frank D.
Sudbury, Mass. : Wordware Pub., Inc., 2008.
2008
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 3rd Floor
QA 76.76 C672 L9
8 WEEK LOAN
AVAILABLE
BJL 3rd Floor
QA 76.76 C672 L9
8 WEEK LOAN
AVAILABLE
BJL 3rd Floor
QA 76.76 C672 L9
8 WEEK LOAN
AVAILABLE
Click to view copies/volumes at all libraries
33
Mark
Introduction to 3D game programming with DirectX 11.
Luna, Frank D.
Dulles, Va. : Mercury Learning and Information, 2012.
2012
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 3rd Floor
QA 76.76 C672 L9
8 WEEK LOAN
AVAILABLE
BJL 3rd Floor
QA 76.76 C672 L9
8 WEEK LOAN
AVAILABLE
BJL 3rd Floor
QA 76.76 C672 L9
8 WEEK LOAN
AVAILABLE
Click to view copies/volumes at all libraries
34
Mark
Introduction to virtual reality.
Vince, John (John A.)
London : Springer, c2004.
c2004
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 3rd Floor
QA 76.9 H85 V7
8 WEEK LOAN
AVAILABLE
BJL 3rd Floor
QA 76.9 H85 V7
8 WEEK LOAN
AVAILABLE
BJL 3rd Floor
QA 76.9 H85 V7
8 WEEK LOAN
AVAILABLE
35
Mark
Learning Autodesk Maya 2013 a video introduction
Derakhshani, Dariush
Hoboken, NJ : Wiley, 2012
2012
COMPUTER FILE
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room Mezzanine
006.696 MAY
7 DAYS
AVAILABLE
36
Mark
Level of detail for 3D graphics
San Francisco, Calif. ; London : Morgan Kaufmann, c2003.
Access this resource online
c2003
EBOOKS
37
Mark
Level of detail for 3D graphics
Boston, Mass. : Morgan Kaufmann Publishers, c2003.
c2003
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 3rd Floor
T 385 L6
8 WEEK LOAN
AVAILABLE
BJL 3rd Floor
T 385 L6
8 WEEK LOAN
AVAILABLE
38
Mark
Mastering Autodesk Maya 2013
Palamar, Todd.
Indianapolis, Ind. : Wiley, c2012.
c2012
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
TR 897.7 P1
4 WEEK LOAN
AVAILABLE
39
Mark
Mathematics for 3D game programming and computer graphics.
Lengyel, Eric.
Boston, Mass. : Course Technology/Cengage Learning, 2012.
2012
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 3rd Floor
QA 76.76 C672 L5
8 WEEK LOAN
AVAILABLE
BJL 3rd Floor
QA 76.76 C672 L5
8 WEEK LOAN
AVAILABLE
BJL 3rd Floor
QA 76.76 C672 L5
8 WEEK LOAN
AVAILABLE
40
Mark
Mathematics for 3D game programming and computer graphics
Lengyel, Eric.
Boston, Mass. : Course Technology Cengage Learning, c2012.
Access this resource online
c2012
EBOOKS
41
Mark
OpenGL superbible : the complete guide to OpenGL programming for Windows NT and Windows 95
Wright, Richard S., 1965-
Corte Madera, Calif. : Waite Group Press, 1996.
1996
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 3rd Floor
T 385 W9
8 WEEK LOAN
AVAILABLE
BJL 3rd Floor
T 385 W9
8 WEEK LOAN
AVAILABLE
42
Mark
Physically based rendering : from theory to implementation
Pharr, Matt.
San Francisco, Calif. : Morgan Kaufmann, 2004.
2004
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 3rd Floor
T 385 P5
8 WEEK LOAN
AVAILABLE
BJL 3rd Floor
T 385 P5
8 WEEK LOAN
AVAILABLE
43
Mark
Physically based rendering from theory to implementation
Pharr, Matt.
San Francisco, Calif. : Morgan Kaufmann, 2004.
Access this resource online
2004
EBOOKS
44
Mark
Physically based rendering : from theory to implementation
Pharr, Matt.
Burlington, Mass. : Morgan Kaufmann/Elsevier, 2010.
2010
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 3rd Floor
T 385 P5
8 WEEK LOAN
AVAILABLE
45
Mark
Physically based rendering : from theory to implementation.
Pharr, Matt.
Amsterdam : Morgan Kaufmann Publishers, [2017]
Access this resource online
2017
EBOOKS
46
Mark
Physically based rendering : from theory to implementation.
Pharr, Matt, author.
Amsterdam : Morgan Kaufmann Publishers, [2017]
2017
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 3rd Floor
T 385 P5
8 WEEK LOAN
AVAILABLE
BJL 3rd Floor
T 385 P5
8 WEEK LOAN
AVAILABLE
47
Mark
Practical algorithms for 3D computer graphics
Ferguson, R. Stuart (Robin Stuart), 1953-
Boca Raton : CRC Press Taylor & Francis Group, [2014]
2014
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
T 385 .F455 2014
4 WEEK LOAN
AVAILABLE
48
Mark
Practical rendering and computation with Direct3D 11
Zink, Jason.
Boca Raton, Fla. : CRC Press, c2011.
c2011
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 3rd Floor
T 385 Z7
8 WEEK LOAN
AVAILABLE
BJL 3rd Floor
T 385 Z7
8 WEEK LOAN
AVAILABLE
BJL 3rd Floor
T 385 Z7
8 WEEK LOAN
AVAILABLE
49
Mark
Programming vertex and pixel shaders.
Engel, Wolfgang F.
Hingham, Mass. : Charles River Media, c2004.
c2004
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 3rd Floor
QA 76.76 C672 E5
8 WEEK LOAN
AVAILABLE
BJL 3rd Floor
QA 76.76 C672 E5
8 WEEK LOAN
AVAILABLE
BJL 3rd Floor
QA 76.76 C672 E5
8 WEEK LOAN
AVAILABLE
50
Mark
ShaderX² : introductions & tutorials with DirectX 9
Plano, Tex. : Wordware Publications, 2004.
2004
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 3rd Floor
QA 76.76 C672 S5
8 WEEK LOAN
AVAILABLE
BJL 3rd Floor
QA 76.76 C672 S5
8 WEEK LOAN
AVAILABLE
BJL 3rd Floor
QA 76.76 C672 S5
8 WEEK LOAN
AVAILABLE
Click to view copies/volumes at all libraries
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