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BJL CLASSMARK
KDL CLASSMARK
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BJL, Hull
KDL, Scarborough
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SUBJECTS (1-35 of 35)
Video Games
1
Mark
The art of The last of us
Milwaukie, Oregon : Dark Horse Books, 2013.
2013
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
q GV1469.35.L17 A78 2013
4 WEEK LOAN
AVAILABLE
2
Mark
The art of the Mass effect universe
Milwaukie, Or. : Dark Horse, 2012.
2012
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
q GV1469.27 .A79 2012
4 WEEK LOAN
AVAILABLE
3
Mark
Blood, sweat, and pixels : the triumphant, turbulent stories behind how video games are made
Schreier, Jason, author.
New York : Harper, [2017]
2017
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
GV1469.3 .S37
4 WEEK LOAN
AVAILABLE
4
Mark
Children in the new media landscape : games, pornography, perceptions
Göteborg, Sweden : UNESCO International Clearinghouse on Children and Violence on the Screen at Nordicom, 2000.
2000
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 5th Floor
HQ 784 M3 C5
8 WEEK LOAN
AVAILABLE
5
Mark
Digital gaming re-imagines the Middle Ages
London ; New York : Routledge, 2014.
Access this resource online
2014
EBOOKS
6
Mark
Digital gaming re-imagines the Middle Ages
London : Routledge, 2018.
2018
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 3rd Floor
GV1469.15 .D538 2018
8 WEEK LOAN
AVAILABLE
BJL 3rd Floor
GV1469.15 .D538 2018
8 WEEK LOAN
AVAILABLE
7
Mark
From Sun Tzu to XBox : war and video games
Halter, Ed.
New York, N.Y. : Thunder's Mouth Press, c2006.
c2006
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
U 310.2 H1
4 WEEK LOAN
AVAILABLE
8
Mark
Game art : the graphic art of computer games
Morris, Dave, 1957-
New York : Watson-Guptill Publications, c2003.
c2003
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
T 385 M8
4 WEEK LOAN
AVAILABLE
9
Mark
Gaming representation : race, gender, and sexuality in video games
Bloomington : Indiana University Press, 2017.
Access this resource online
2017
EBOOKS
10
Mark
Gaming the past : using video games to teach secondary history
McCall, Jeremiah B., 1972-
London : Routledge, 2011.
Access this resource online
2011
EBOOKS
11
Mark
Gears of war soundtrack
Riepl, Kevin.
[S.l.] : Epic Games, [n.d.]
CD AUDIO
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 6th Floor
781.54 GEA
7 DAYS
AVAILABLE
12
Mark
High theory/low culture : analysing popular television and film
New York : St. Martin's Press, 1986.
1986
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room Mezzanine
302.234 MAC
4 WEEK LOAN
AVAILABLE
13
Mark
How to do things with videogames.
Bogost, Ian.
Minneapolis : University of Minnesota Press, 2011.
Access this resource online
2011
EBOOKS
14
Mark
Joystick nation : how videogames gobbled our money, won our hearts and rewired our minds.
Herz, J. C., 1971-
London : Abacus, 1997.
1997
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room Mezzanine
794.8 HER
4 WEEK LOAN
AVAILABLE
15
Mark
The language of gaming
Ensslin, Astrid.
Basingstoke : Palgrave Macmillan, 2012.
2012
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room Mezzanine
808.066794 ENS
4 WEEK LOAN
AVAILABLE
16
Mark
My avatar, my self : identity in video role-playing games
Waggoner, Zach.
Jefferson, N.C. : McFarland, c2009.
c2009
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
QA 76.76 I59 W1
4 WEEK LOAN
AVAILABLE
17
Mark
On video games : the visual politics of race, gender and space
Murray, Soraya, author.
London : I.B. Tauris, 2018.
Access this resource online
2018
EBOOKS
18
Mark
On video games : the visual politics of race, gender and space
Murray, Soraya, author.
London : Bloomsbury Academic, 2021.
2021
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
GV1469.34.S52 M8
4 WEEK LOAN
AVAILABLE
19
Mark
Playing the past : history and nostalgia in video games
Nashville : Vanderbilt University Press, c2008.
Access this resource online
c2008
EBOOKS
20
Mark
Playing the past : history and nostalgia in video games
Nashville : Vanderbilt University Press, c2008.
c2008
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
GV1469.3 .P483 2008
4 WEEK LOAN
AVAILABLE
BJL Reading Room 1st floor HDC
GV1469.3 .P483 2008
4 WEEK LOAN
AVAILABLE
21
Mark
Playing with sound / a theory of interacting with sound and music in video games
Collins, Karen, 1973-
Cambridge, Mass. : MIT Press Ltd, 2013.
Access this resource online
2013
EBOOKS
22
Mark
Playing with sound : a theory of interacting with sound and music in video games
Collins, Karen, 1973-
Cambridge, Massachusetts : The MIT Press, [2013]
2013
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room Mezzanine
006.7 COL
7 DAYS
AVAILABLE
23
Mark
Respawn : gamers, hackers, and technogenic life
Milburn, Colin, 1975- author.
Durham : Duke University Press, 2018.
Access this resource online
2018
EBOOKS
24
Mark
Sound play : video games and the musical imagination
Cheng, William Joaquin.
New York : Oxford University Press, 2014.
Access this resource online
2014
EBOOKS
25
Mark
Sound play : video games and the musical imagination
Cheng, William.
Oxford ; New York : Oxford University Press, 2014.
2014
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 3rd Floor
GV 1469.3 C5
8 WEEK LOAN
AVAILABLE
26
Mark
Storyplaying : agency and narrative in video games
Domsch, Sebastian.
Boston : De Gruyter, [2013]
Access this resource online
2013
EBOOKS
27
Mark
Thinking about video games : interviews with the experts
Heineman, David S.
Bloomington : Indiana University Press, [2015]
Access this resource online
2015
EBOOKS
28
Mark
Tomb raiders and space invaders : videogame forms and contexts
King, Geoff, 1960-
London : I. B. Tauris, 2006.
2006
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room Mezzanine
794.8 KIN
4 WEEK LOAN
AVAILABLE
29
Mark
Trigger happy : the inner life of videogames.
Poole, Steven.
London : Fourth Estate, 2000.
2000
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room Mezzanine
794.8 POO
4 WEEK LOAN
AVAILABLE
BJL 3rd Floor
GV 1469.3 P8
8 WEEK LOAN
AVAILABLE
30
Mark
Understanding video games : the essential introduction
Egenfeldt-Nielsen, Simon, author.
New York ; London : Routledge, 2013.
2013
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
GV 1469.3 E2
4 WEEK LOAN
AVAILABLE
31
Mark
Understanding video games : the essential introduction
Egenfeldt-Nielsen, Simon.
New York : Routledge, 2013.
Access this resource online
2013
EBOOKS
32
Mark
Understanding video games : the essential introduction
Egenfeldt-Nielsen, Simon.
Taylor and Francis, 2015.
Access this resource online
2015
EBOOKS
33
Mark
Understanding video games : the essential introduction
Egenfeldt-Nielsen, Simon.
New York ; London : Routledge, 2016.
2016
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
GV 1469.3 E2
4 WEEK LOAN
AVAILABLE
34
Mark
Video game spaces : image, play, and structure in 3D game worlds
Nitsche, Michael, 1968-
Cambridge, Mass. ; London : MIT, c2008.
c2008
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
GV 1469.3 N7
4 WEEK LOAN
AVAILABLE
35
Mark
The video game theory reader
London : Routledge, 2003.
2003
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
GV 1469.3 V6
4 WEEK LOAN
AVAILABLE