Subject |
Video games -- Religious aspects -- Christianity.
|
Descript |
viii, 248 p. ; 23 cm. |
Contents |
Section I: Playing games with God -- From Tekken to Kill Bill : the future of narrative storytelling? / Chris Hansen -- Ultima IV : moral choices and surprising revelations / Mark Hayse -- The play is the thing : interactivity from Bible fights to passions of the Christ / Rachel Wagner -- Islamogaming : digital dignity via alternative storytellers / Heidi Campbell -- Wii are inspirited : the transformation of home video consoles (and us) / Kutter Callaway -- Section II: Halos -- Myst and Halo : an interview with Rand Miller and Marty O'Donnell / Lisa Swain -- Madden rules : sports and competitive video games / Matt Kitchen -- Poets, posers, and guitar heroes : virtual art for a virtual age / Andrew McAlpine -- Bioshock to the system : smart choices in video games / Kevin Newgren -- Section III: Avatars -- 'Til disconnection do we part : the initiation and wedding rite in second life / Jason Shim -- Role playing : toward a theology for gamers / Dan White Hodge -- Cybersociality : the divine holodeck / John W. Morehead -- Conclusion: Born to play / Craig Detweiler -- Appendix: Deep design : how parents, youth workers, and other adults can talk with kids about gaming / Kara Powell and Brad Griffin. |
Alt author |
Detweiler, Craig, 1964-
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ISBN |
9780664232771 (pbk.) |
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0664232779 (pbk.) |
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