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BJL CLASSMARK
KDL CLASSMARK
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BJL, Hull
KDL, Scarborough
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SUBJECTS (1-6 of 6)
Video Games Study And Teaching
1
Mark
Digital games as history : how video games represent the past and offer access to historical practic
Chapman, Adam, 1984-, author.
New York, N.Y. : Routledge, ©2016.
2016
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
D 16.255 S5 C4
4 WEEK LOAN
AVAILABLE
BJL Reading Room 1st floor HDC
D 16.255 S5 C4
4 WEEK LOAN
AVAILABLE
2
Mark
Gaming the past : using video games to teach secondary history
McCall, Jeremiah B., 1972-
New York : Routledge, 2011.
2011
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 4th Floor
D 16.255 S5 M1
8 WEEK LOAN
AVAILABLE
BJL 4th Floor
D 16.255 S5 M1
8 WEEK LOAN
AVAILABLE
BJL 4th Floor
D 16.255 S5 M1
8 WEEK LOAN
AVAILABLE
3
Mark
Learning to play : exploring the future of education with video games
New York : Peter Lang, c2011.
c2011
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 3rd Floor
GV 1469.3 L4
8 WEEK LOAN
AVAILABLE
4
Mark
Playing the past : history and nostalgia in video games
Nashville : Vanderbilt University Press, c2008.
Access this resource online
c2008
EBOOKS
5
Mark
Playing the past : history and nostalgia in video games
Nashville : Vanderbilt University Press, c2008.
c2008
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
GV1469.3 .P483 2008
4 WEEK LOAN
AVAILABLE
BJL Reading Room 1st floor HDC
GV1469.3 .P483 2008
4 WEEK LOAN
AVAILABLE
6
Mark
Video games and learning : teaching and participatory culture in the digital age
Squire, Kurt.
New York : Teachers College, 2011.
2011
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 3rd Floor
GV 1469.3 S7
8 WEEK LOAN
AVAILABLE