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SUBJECTS (1-6 of 6)
Video Games Study And Teaching
1
Mark
  Digital games as history : how video games represent the past and offer access to historical practic
Chapman, Adam, 1984-, author.
New York, N.Y. : Routledge, ©2016.  
2016
BOOK
LOCATION SHELVED AT LOAN TYPE STATUS
 BJL Reading Room 1st floor HDC  D 16.255 S5 C4  4 WEEK LOAN  AVAILABLE
 BJL Reading Room 1st floor HDC  D 16.255 S5 C4  4 WEEK LOAN  AVAILABLE
2
Mark
  Gaming the past : using video games to teach secondary history
McCall, Jeremiah B., 1972-
New York : Routledge, 2011.  
2011
BOOK
LOCATION SHELVED AT LOAN TYPE STATUS
 BJL 4th Floor  D 16.255 S5 M1  8 WEEK LOAN  AVAILABLE
 BJL 4th Floor  D 16.255 S5 M1  8 WEEK LOAN  AVAILABLE
 BJL 4th Floor  D 16.255 S5 M1  8 WEEK LOAN  AVAILABLE
3
Mark
  Learning to play : exploring the future of education with video games

New York : Peter Lang, c2011.  
c2011
BOOK
LOCATION SHELVED AT LOAN TYPE STATUS
 BJL 3rd Floor  GV 1469.3 L4  8 WEEK LOAN  AVAILABLE
4
Mark
  Playing the past : history and nostalgia in video games

Nashville : Vanderbilt University Press, c2008. -Access this resource online
c2008
EBOOKS
5
Mark
  Playing the past : history and nostalgia in video games

Nashville : Vanderbilt University Press, c2008.  
c2008
BOOK
LOCATION SHELVED AT LOAN TYPE STATUS
 BJL Reading Room 1st floor HDC  GV1469.3 .P483 2008  4 WEEK LOAN  AVAILABLE
 BJL Reading Room 1st floor HDC  GV1469.3 .P483 2008  4 WEEK LOAN  AVAILABLE
6
Mark
  Video games and learning : teaching and participatory culture in the digital age
Squire, Kurt.
New York : Teachers College, 2011.  
2011
BOOK
LOCATION SHELVED AT LOAN TYPE STATUS
 BJL 3rd Floor  GV 1469.3 S7  8 WEEK LOAN  AVAILABLE
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