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KEYWORD: d:(human and computer and interaction) or d:(virtual and reality) in All Libraries
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BJL CLASSMARK
KDL CLASSMARK
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KDL, Scarborough
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KEYWORDS (1-50 of 232)
1
Mark
The metaverse : and how it will revolutionize everything
Ball, Matthew (Matthew L.), author.
New York : Liveright Publishing Corporation, [2022]
2022
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
QA76.76.I59 B3
4 WEEK LOAN
AVAILABLE
2
Mark
UX strategy : product strategy techniques for devising innovative digital solutions
Levy, Jaime, author.
Sebastopol, CA : O'Reilly, 2021.
2021
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
QA76.9.U83 L495
4 WEEK LOAN
AVAILABLE
3
Mark
Understanding digital literacies : a practical introduction
Jones, Rodney H., author.
Abingdon, Oxon ; New York, NY : Routledge, 2021.
2021
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
P96.M4 J66
7 DAYS
AVAILABLE
BJL Reading Room 1st floor HDC
P96.M4 J66
7 DAYS
AVAILABLE
BJL Reading Room 1st floor HDC
P96.M4 J66
7 DAYS
AVAILABLE
Click to view copies/volumes at all libraries
4
Mark
New perspectives on virtual and augmented reality : finding new ways to teach in a transformed learn
Abingdon, Oxon : Routledge, 2020.
Access this resource online
2020
EBOOKS
5
Mark
Crafting stories for virtual reality
Bosworth, Melissa, author.
New York : Routledge, Taylor & Francis Group, 2019.
2019
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
PN212 .B68
4 WEEK LOAN
AVAILABLE
6
Mark
Unreal Engine 4 virtual reality projects : build immersive, real-world VR applications using UE4, C+
Mack, Kevin, author.
Birmingham : Packt, 2019.
2019
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
QA76.76.C672 M3
4 WEEK LOAN
AVAILABLE
7
Mark
Interaction design : beyond human-computer interaction.
Sharp, Helen, author.
Indianapolis, IN : Wiley, [2019]
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2019
EBOOKS
8
Mark
Unreal Engine 4 Virtual Reality Projects : Build immersive, real-world VR applications using UE4, C+
Mack, Kevin, author.
Birmingham : Packt Publishing, 2019.
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2019
EBOOKS
9
Mark
Crafting Stories for Virtual Reality.
Bosworth, Melissa.
Milton : Taylor & Francis Group, 2018.
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2018
EBOOKS
10
Mark
Re-engineering humanity
Frischmann, Brett M., author.
Cambridge : Cambridge University Press, 2018.
2018
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
T14.5 .F75 2018
4 WEEK LOAN
AVAILABLE
11
Mark
Augmented reality and virtual reality : empowering human, place and business
[Cham, Switzerland] : Springer, 2018.
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2018
EBOOKS
12
Mark
Storytelling for virtual reality : methods and principles for crafting immersive narratives
Bucher, John K., author.
New York, New York ; London, [England] : Routledge, 2018.
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2018
EBOOKS
13
Mark
Hands-on UX design for developers : design, prototype, and implement compelling user experiences fro
Canziba, Elvis, author.
Birmingham : Packt Publishing, 2018.
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2018
EBOOKS
14
Mark
Virtual dark tourism : ghost roads
Basingstoke, Hampshire : Palgrave Macmillan, 2018.
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2018
EBOOKS
15
Mark
Storytelling for virtual reality : methods and principles for crafting immersive narratives
Bucher, John K., author.
New York : Routledge, 2018.
2018
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
P96.A86 B835
4 WEEK LOAN
AVAILABLE
16
Mark
Virtual dark tourism : ghost roads
Cham, Switzerland : Palgrave Macmillan, [2018]
2018
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 4th Floor
G156.5.D37 V5 2018
8 WEEK LOAN
AVAILABLE
BJL 4th Floor
G156.5.D37 V5 2018
8 WEEK LOAN
AVAILABLE
17
Mark
Life 3.0 : being human in the age of artificial intelligence
Tegmark, Max, author.
UK : Penguin Books, 2018.
2018
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
Q334.7 .T44
4 WEEK LOAN
DUE 12-04-24
18
Mark
The fourth transformation : how augmented reality & artificial Intelligence change everything
Scoble, Robert, 1965-
United States : Patrick Brewster Press, [2017]
2017
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
HD 45 S4
4 WEEK LOAN
AVAILABLE
BJL Reading Room 1st floor HDC
HD 45 S4
4 WEEK LOAN
AVAILABLE
19
Mark
Story structure and development : a guide for animators, VFX artists, game designers, and virtual re
Caldwell, Craig, author.
Boca Raton : CRC Press, [2017]
2017
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
GV1469.34.A97 C35
4 WEEK LOAN
AVAILABLE
20
Mark
Unreal Engine VR cookbook : developing virtual reality with UE4
McCaffrey, Mitch, author.
Boston : Addison-Wesley, [2017]
2017
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 3rd Floor
QA76.76.C672 M3 2017
8 WEEK LOAN
AVAILABLE
BJL 3rd Floor
QA76.76.C672 M3 2017
8 WEEK LOAN
AVAILABLE
21
Mark
Story structure and development : a guide for animators, VFX artists, game designers, and virtual re
Caldwell, Craig, author.
Boca Raton ; London ; New York : CRC Press, Taylor & Francis Group, [2017]
Access this resource online
2017
EBOOKS
22
Mark
Unreal Engine VR cookbook : developing virtual reality with UE
McCaffrey, Mitch.
Harlow : Addison-Wesley, 2017.
Access this resource online
2017
EBOOKS
23
Mark
Virtual reality and augmented reality : myths and realities
Arnaldi, B. (Bruno), author.
London : Wiley-ISTE, 2017.
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2017
EBOOKS
24
Mark
How games move us : emotion by design
Isbister, Katherine, 1969- author.
Cambridge, Massachusetts : The MIT Press, 2017.
2017
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
GV1469.34.P79 I83 2017
4 WEEK LOAN
AVAILABLE
25
Mark
Digital bodies : creativity and technology in the arts and humanities
London [England] : Palgrave Macmillan [2017]
2017
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
NX180.T4 D533
4 WEEK LOAN
AVAILABLE
26
Mark
UX for beginners
Marsh, Joel, author.
Beijing : O'Reilly, [2016]
2016
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
QA76.9.U83 M373
4 WEEK LOAN
AVAILABLE
BJL Reading Room 1st floor HDC
QA76.9.U83 M373
4 WEEK LOAN
AVAILABLE
27
Mark
Extending virtual worlds : advanced design for virtual environments
Cudworth, Ann Latham, 1955-
Boca Raton, Florida ; London, [England] ; New York : CRC Press, 2016.
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2016
EBOOKS
28
Mark
Digital movement : essays in motion technology and performance
Corporeal Computing (Conference) (2013 : Surrey, England)
Houndmills, Basingstoke Hampshire ; New York, N.Y. : Palgrave Macmillan, 2015.
2015
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
QP 303 C8
4 WEEK LOAN
AVAILABLE
29
Mark
Narrative as virtual reality 2 : revisiting immersion and interactivity in literature and electronic
Ryan, Marie-Laure, 1946- author.
Baltimore : Johns Hopkins University Press, 2015.
2015
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
Z1003 .R97 2015
4 WEEK LOAN
AVAILABLE
BJL Reading Room 1st floor HDC
Z1003 .R97 2015
4 WEEK LOAN
AVAILABLE
BJL Reading Room 1st floor HDC
Z1003 .R97 2015
4 WEEK LOAN
AVAILABLE
Click to view copies/volumes at all libraries
30
Mark
Interaction design : beyond human-computer interaction
Preece, Jenny, 1949-
Chichester, West Sussex, United Kingdom : Wiley, [2015]
2015
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
QA 76.9 H85 P9
4 WEEK LOAN
AVAILABLE
BJL Reading Room 1st floor HDC
QA 76.9 H85 P9
4 WEEK LOAN
AVAILABLE
BJL Reading Room 1st floor HDC
QA 76.9 H85 P9
4 WEEK LOAN
AVAILABLE
Click to view copies/volumes at all libraries
31
Mark
Virtual reality insider : guidebook for the VR industry
Nite, Sky, author.
[Place of publication not identified] : New Dimension Entertainment, Inc, 2015.
2015
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
QA76.9.V5 N5 2015
4 WEEK LOAN
AVAILABLE
BJL Reading Room 1st floor HDC
QA76.9.V5 N5 2015
4 WEEK LOAN
AVAILABLE
32
Mark
Thinking through digital media : transnational environments and locative places
Hudson, Dale M., 1965-
New York : Palgrave Macmillan, 2015.
2015
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 5th Floor
HM 851 H8
8 WEEK LOAN
AVAILABLE
33
Mark
Designing the user experience of game development tools
Lightbown, David.
Boca Raton : CRC Press, [2015]
Access this resource online
2015
EBOOKS
34
Mark
Designing the user experience of game development tools
Lightbown, David, author.
Boca Raton : CRC Press, [2015]
2015
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 3rd Floor
QA76.76.C672 L54 2015
8 WEEK LOAN
AVAILABLE
BJL 3rd Floor
QA76.76.C672 L54 2015
8 WEEK LOAN
AVAILABLE
35
Mark
Computers as theatre
Laurel, Brenda, author.
Upper Saddle River, NJ : Addison-Wesley, [2014]
2014
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
QA 76.9 H85 L3
4 WEEK LOAN
AVAILABLE
36
Mark
Virtually sacred : myth and meaning in World of Warcraft and Second Life
Geraci, Robert M.,
New York : Oxford University Press, 2014.
Access this resource online
2014
EBOOKS
37
Mark
An information technology surrogate for religion : the veneration of deceased family in online games
Bainbridge, William Sims,
Basingstoke : Palgrave Macmillan, 2014.
Access this resource online
2014
EBOOKS
38
Mark
Computers as theatre
Laurel, Brenda
Upper Saddle River, NJ : Addison-Wesley, [2014]
Access this resource online
2014
EBOOKS
39
Mark
Advances in physiological computing
Dordrecht : Springer, 2014.
Access this resource online
2014
EBOOKS
40
Mark
Virtually sacred : myth and meaning in World of Warcraft and Second Life
Geraci, Robert M. author.
New York : Oxford University Press, [2014]
2014
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 3rd Floor
BL65.V57 G47 2014
8 WEEK LOAN
AVAILABLE
41
Mark
Don't make me think, revisited : a common sense approach to web usability
Krug, Steve, author.
[Berkeley] : New Riders, [2014] 2014
2014
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
TK5105.888 .K78
7 DAYS
AVAILABLE
BJL Reading Room 1st floor HDC
TK5105.888 .K78
7 DAYS
AVAILABLE
42
Mark
Analyzing the social web
Golbeck, Jennifer.
Amsterdam : Elsevier, 2013.
2013
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room Mezzanine
302.3 GOL
4 WEEK LOAN
AVAILABLE
43
Mark
An illustrated dictionary of cyborg anthropology
Case, Amber.
[Seattle, Wash. : CreateSpace], c2013.
c2013
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 3rd Floor
QA 76.9 H85 C3
8 WEEK LOAN
AVAILABLE
44
Mark
Ambient commons : attention in the age of embodied information
McCullough, Malcolm.
Cambridge, Massachusetts : The MIT Press, [2013]
2013
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room Mezzanine
720.108 MCC
4 WEEK LOAN
AVAILABLE
45
Mark
Gameworld interfaces
Jorgensen, Kristine, 1978-
Cambridge, Massachusetts : The MIT Press, [2013]
2013
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
GV1469.34.P79 .J67 2013
4 WEEK LOAN
AVAILABLE
46
Mark
Virtuality and the art of exhibition : curatorial design for the multimedial museum
Dziekan, Vince, author.
Bristol : Intellect, 2012.
2012
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
AM 153 D9
4 WEEK LOAN
AVAILABLE
47
Mark
Religions in play : games, rituals, and virtual worlds
Zürich : Pano-Verlag, 2012.
2012
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 3rd Floor
GV 1201 R3
8 WEEK LOAN
AVAILABLE
48
Mark
The Warcraft civilization : social science in a virtual world
Bainbridge, William Sims, author.
Cambridge, Massachusetts : The MIT Press, [2012]
2012
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 3rd Floor
GV1469.25.W64 B35 2012
8 WEEK LOAN
AVAILABLE
49
Mark
Learning and research in virtual worlds
London : Routledge, 2012.
2012
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 5th Floor
LB 1044.87 L4
8 WEEK LOAN
AVAILABLE
50
Mark
Emergent computer literacy : a developmental perspective
Robinson, Helen Mele.
London : Routledge, 2012.
2012
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 3rd Floor
QA 76.9 C64 R6
8 WEEK LOAN
AVAILABLE
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