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KEYWORD: Computer games -- Design. in All Libraries
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BJL CLASSMARK
KDL CLASSMARK
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KEYWORDS (1-50 of 107)
1
Mark
3D game programming : using DirectX 10 and OpenGL
Rautenbach, Pierre.
London : Cengage Learning, c2008.
c2008
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 3rd Floor
QA 76.76 C672 R2
8 WEEK LOAN
AVAILABLE
BJL 3rd Floor
QA 76.76 C672 R2
8 WEEK LOAN
AVAILABLE
BJL 3rd Floor
QA 76.76 C672 R2
8 WEEK LOAN
AVAILABLE
2
Mark
The acoustic ecology of the first-person shooter : the player experience of sound in the First-Perso
Grimshaw, Mark, 1963-
Saarbrücken : VDM Verlag Dr. Müller, 2008.
2008
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room Mezzanine
794.98165 GRI
4 WEEK LOAN
AVAILABLE
3
Mark
AI for game developers
Bourg, David M.
Sebastopol, Calif. : O'Reilly, c2004.
c2004
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 3rd Floor
Q 335 B7
8 WEEK LOAN
AVAILABLE
BJL 3rd Floor
Q 335 B7
8 WEEK LOAN
AVAILABLE
BJL 3rd Floor
Q 335 B7
8 WEEK LOAN
AVAILABLE
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4
Mark
AI game programming wisdom 2
Hingham, Mass. : Charles River Media, c2004.
c2004
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 3rd Floor
QA 76.76 C672 A2
8 WEEK LOAN
AVAILABLE
BJL 3rd Floor
QA 76.76 C672 A2
8 WEEK LOAN
AVAILABLE
BJL 3rd Floor
QA 76.76 C672 A2
8 WEEK LOAN
AVAILABLE
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5
Mark
AI game programming wisdom 3
Boston, Mass. : Charles River Media, c2006.
c2006
BOOK
LOCATION
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LOAN TYPE
STATUS
BJL 3rd Floor
QA 76.76 C672 A2
8 WEEK LOAN
AVAILABLE
BJL 3rd Floor
QA 76.76 C672 A2
8 WEEK LOAN
AVAILABLE
BJL 3rd Floor
QA 76.76 C672 A2
8 WEEK LOAN
AVAILABLE
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6
Mark
AI game programming wisdom
Hingham, Mass. : Charles River Media, c2002.
c2002
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 3rd Floor
QA 76.76 C672 A2
8 WEEK LOAN
AVAILABLE
BJL 3rd Floor
QA 76.76 C672 A2
8 WEEK LOAN
AVAILABLE
BJL 3rd Floor
QA 76.76 C672 A2
8 WEEK LOAN
AVAILABLE
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7
Mark
Andrew Rollings and Ernest Adams on game design
Rollings, Andrew, 1972-
Indianapolis, Ind. : New Riders, c2003.
c2003
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 3rd Floor
QA 76.76 C672 R7
8 WEEK LOAN
AVAILABLE
BJL 3rd Floor
QA 76.76 C672 R7
8 WEEK LOAN
AVAILABLE
BJL 3rd Floor
QA 76.76 C672 R7
8 WEEK LOAN
AVAILABLE
Click to view copies/volumes at all libraries
8
Mark
The art of halo : creating a virtual world
Trautmann, Eric S.
New York : Del Rey, 2004.
2004
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room Mezzanine
794.816836 TRA
4 WEEK LOAN
AVAILABLE
9
Mark
The art of game characters
Morris, Dave, 1957-
Lewes : Ilex, 2005.
2005
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
GV 1469.34 C48 M8
4 WEEK LOAN
AVAILABLE
10
Mark
The art of game worlds
Morris, Dave, 1957-
New York, NY : Harper Design International, 2004.
2004
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room Mezzanine
794.8166 MOR
4 WEEK LOAN
AVAILABLE
11
Mark
The art of computer game design
Crawford, Chris, 1950-
Berkeley, Calif. : Osborne / McGraw-Hill, c1984.
c1984
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
QA 76.76 C672 C8
4 WEEK LOAN
AVAILABLE
12
Mark
The art of BioShock infinite
Milwaukie, OR : Dark Horse Books, 2013.
2013
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
q GV 1469.37 A7
4 WEEK LOAN
AVAILABLE
13
Mark
The art of game design : a book of lenses
Schell, Jesse.
Boca Raton : CRC Press, 2015.
2015
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Leisure reading - mezzanine floor
QA 76.76 C672 S3
4 WEEK LOAN
AVAILABLE
14
Mark
The art of game design a book of lenses
Schell, Jesse.
Burlington, Mass. : Morgan Kaufmann, c2008.
Access this resource online
c2008
EBOOKS
15
Mark
The art of Fallout 4
Milwaukie, OR : Dark Horse Books, 2015
2015
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
q GV1469.27 .A786 2015
4 WEEK LOAN
AVAILABLE
16
Mark
The art of Blizzard Entertainment
San Rafael, Calif. : Insight Editions, [2017]
2017
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
q GV 1469.15 A7
4 WEEK LOAN
AVAILABLE
17
Mark
Artists re:thinking games
Liverpool : FACT, 2010.
2010
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
N 8217 G34 A8
4 WEEK LOAN
AVAILABLE
18
Mark
Better game characters by design : a psychological approach
Isbister, Katherine, 1969-
San Francisco : CRC Press, 2006.
Access this resource online
2006
EBOOKS
19
Mark
Chris Crawford on game design
Crawford, Chris, 1950-
Indianapolis, Ind. ; London : New Riders, 2003.
2003
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
QA 76.76 C672 C8
4 WEEK LOAN
AVAILABLE
20
Mark
Cold War modern : design 1945-1970
London : Victoria and Albert Museum, 2008.
2008
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 7th Floor
NK 789 C6
8 WEEK LOAN
AVAILABLE
21
Mark
The complete guide to game development, art and design
McCarthy, David, 1960-
Lewes : Ilex, 2005.
2005
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
QA 76.76 C672 M1
4 WEEK LOAN
AVAILABLE
22
Mark
Creating emotion in games : the art and craft of emotioneering
Freeman, David.
Berkeley, Calif. : New Riders, c2004.
c2004
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 3rd Floor
QA 76.76 C672 F8
8 WEEK LOAN
AVAILABLE
23
Mark
Designing the user experience of game development tools
Lightbown, David.
Boca Raton : CRC Press, [2015]
Access this resource online
2015
EBOOKS
24
Mark
Designing the user experience of game development tools
Lightbown, David, author.
Boca Raton : CRC Press, [2015]
2015
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 3rd Floor
QA76.76.C672 L54 2015
8 WEEK LOAN
AVAILABLE
BJL 3rd Floor
QA76.76.C672 L54 2015
8 WEEK LOAN
AVAILABLE
25
Mark
Developing 2D games with Unity : independent game programming with C#
Halpern, Jared, author.
[Place of publication not identified] : Apress, [2019]
Access this resource online
2019
EBOOKS
26
Mark
Developer's guide to computer game design
Lewinski, John Scott.
Plano, Tex. : Wordware, c2000.
c2000
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 3rd Floor
QA 76.76 C672 L6
8 WEEK LOAN
AVAILABLE
BJL 3rd Floor
QA 76.76 C672 L6
8 WEEK LOAN
AVAILABLE
27
Mark
Extending virtual worlds : advanced design for virtual environments
Cudworth, Ann Latham, 1955-
Boca Raton, Florida ; London, [England] ; New York : CRC Press, 2016.
Access this resource online
2016
EBOOKS
28
Mark
Extending virtual worlds : advanced design for virtual environments
Cudworth, Ann Latham, 1955- author.
Boca Raton : CRC Press, 2017.
2017
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
QA76.9.C65 C828 2017
4 WEEK LOAN
AVAILABLE
29
Mark
Flash 5 cartoons and games f/x & design
Turner, Bill.
Scottsdale, Ariz. : Coriolis Group Books, 2001.
2001
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 3rd Floor
QA 76.76 C672 T9
8 WEEK LOAN
AVAILABLE
30
Mark
Fundamentals of game design
Adams, Ernest.
Upper Saddle River, N.J. : Pearson Prentice Hall, c2007.
c2007
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Teaching Reserve
QA 76.76 C672 A2
UNTIL CLOSING
ASK at the Reading Room
31
Mark
Fundamentals of game design
Adams, Ernest.
Berkeley, Calif. : New Riders ; London : Pearson Education [distributor], 2009.
2009
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 3rd Floor
QA 76.76 C672 A2
8 WEEK LOAN
AVAILABLE
32
Mark
Game architecture and design
Rollings, Andrew, 1972-
Indianapolis, Ind. : New Riders, c2004.
c2004
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 3rd Floor
QA 76.64 R7
8 WEEK LOAN
AVAILABLE
33
Mark
Game design : the art & business of creating games.
Bates, Bob.
Roseville, Calif. : Prima Tech, c2001.
c2001
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 3rd Floor
QA 76.76 C672 B3
8 WEEK LOAN
AVAILABLE
34
Mark
The game design reader : a rules of play anthology
London : MIT, c2006.
c2006
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room Mezzanine
794.81536 SAL
4 WEEK LOAN
AVAILABLE
BJL Reading Room Mezzanine
794.81536 SAL
4 WEEK LOAN
AVAILABLE
BJL Reading Room Mezzanine
794.81536 SAL
4 WEEK LOAN
AVAILABLE
35
Mark
Game engine design and implementation
Thorn, Alan.
London : Jones & Bartlett Learning, 2011.
2011
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 3rd Floor
QA 76.76 C672 T4
8 WEEK LOAN
AVAILABLE
BJL 3rd Floor
QA 76.76 C672 T4
8 WEEK LOAN
AVAILABLE
BJL 3rd Floor
QA 76.76 C672 T4
8 WEEK LOAN
AVAILABLE
Click to view copies/volumes at all libraries
36
Mark
Game engine architecture
Gregory, Jason, 1970- author.
Boca Raton, Fla. : CRC Press, 2014.
2014
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
QA 76.76 C672 G8
4 WEEK LOAN
AVAILABLE
BJL Reading Room 1st floor HDC
QA 76.76 C672 G8
4 WEEK LOAN
AVAILABLE
37
Mark
The game jam survival guide : build a game in one crazy weekend and survive to tell the tale!
Kaitila, Christer, author.
Birmingham ; Mumbai : Packt Pub., 2012.
Access this resource online
2012
EBOOKS
38
Mark
Game interface design
Saunders, Kevin (Kevin D.)
Australia ; United States : Delmar, Cengage Learning, c2013.
c2013
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 3rd Floor
QA 76.76 C672 S2
8 WEEK LOAN
AVAILABLE
39
Mark
Game plan : great designs that changed the face of computer gaming
Curran, Steve.
Mies : RotoVision, c2004.
c2004
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 3rd Floor
GV 1469.15 C9
8 WEEK LOAN
AVAILABLE
BJL 3rd Floor
GV 1469.15 C9
8 WEEK LOAN
AVAILABLE
40
Mark
Game programming patterns
Nystrom, Robert, author.
[Place of publication not identified] : Genever Benning, [2014]
2014
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
QA76.76.C672 N97
7 DAYS
AVAILABLE
BJL Reading Room 1st floor HDC
QA76.76.C672 N97
7 DAYS
AVAILABLE
BJL Reading Room 1st floor HDC
QA76.76.C672 N97
7 DAYS
AVAILABLE
41
Mark
Gameworld interfaces
Jorgensen, Kristine, 1978-
Cambridge, Massachusetts : The MIT Press, [2013]
2013
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
GV1469.34.P79 .J67 2013
4 WEEK LOAN
AVAILABLE
42
Mark
Get lamp a documentary about adventures in text
[S.l.] : [s.n.], [2010]
2010
DVD
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room Mezzanine
794.81536 SCO
7 DAYS
AVAILABLE
43
Mark
The great journey : Halo, the art of building worlds
Robinson, Martin, 1981- author.
London : Titan Books, 2011.
2011
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
q GV1469.35.H35 R63 2011
4 WEEK LOAN
AVAILABLE
44
Mark
Hands-on game development without coding : create 2D and 3D games with visual scripting in Unity
Bertolini, Lucas, author.
Birmingham : Packt, 2018.
2018
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
QA76.76.C672 B4
4 WEEK LOAN
AVAILABLE
45
Mark
HTML5 game development from the ground up with Construct 2
Dillon, Roberto.
Boca Raton : CRC Press, [2014]
2014
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
QA 76.76 C672 D5
4 WEEK LOAN
AVAILABLE
46
Mark
Impeccable scene design : for game, animation and film : scene design course
Yin, Weiye.
Harrow : CYPI Press, [2011]
2011
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL Reading Room 1st floor HDC
q TR 897.5 Y5
4 WEEK LOAN
AVAILABLE
47
Mark
Lean game development : apply lean frameworks to the process of game development
Rosenfield Boeira, Julia Naomi, author.
[Place of publication not identified] : Apress, 2017.
Access this resource online
2017
EBOOKS
48
Mark
Learning C# by developing games with unity 2019 : code in C# and build 3d games with unity
Ferrone, Harrison, author.
Birmingham ; Mumbai : Packt Publishing, 2019.
Access this resource online
2019
EBOOKS
49
Mark
Learning C# by developing games with Unity 2019 : code in C# and build 3D games with Unity
Ferrone, Harrison, author.
Birmingham : Packt, March 2019.
2019
BOOK
50
Mark
Level design for games : creating compelling game experiences
Co, Phil.
Berkeley, Calif. : New Riders, c2006.
c2006
BOOK
LOCATION
SHELVED AT
LOAN TYPE
STATUS
BJL 3rd Floor
QA 76.76 C672 C6
8 WEEK LOAN
AVAILABLE
BJL 3rd Floor
QA 76.76 C672 C6
8 WEEK LOAN
AVAILABLE
BJL 3rd Floor
QA 76.76 C672 C6
8 WEEK LOAN
AVAILABLE
Click to view copies/volumes at all libraries
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